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README.md

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# Duality Docs
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This repository hosts the online documentation of the [Duality game engine](https://adamslair.github.io/duality/) using GitHub pages. Contributions are always welcome! If you have questions or just want to say Hi, feel free to join us in the [forum](https://github.com/AdamsLair/duality/discussions/) or our [chat](https://discord.gg/GsZuF8W5).
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This repository hosts the online documentation of the [Duality game engine](https://adamslair.github.io/duality/) using GitHub pages. Contributions are always welcome! If you have questions or just want to say Hi, feel free to join us in the [forum](https://github.com/AdamsLair/duality/discussions/) or our [chat](https://discord.gg/JZxzXrzXc6).
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## What to Contribute
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_config.yml

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- title: 'About Duality'
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url: 'https://adamslair.github.io/duality'
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- title: 'Chat'
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url: 'https://discord.gg/GsZuF8W5'
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url: 'https://discord.gg/JZxzXrzXc6'
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# Descriptions for the categories we have, used for top-level display
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categoryDescriptions:

pages/v2/Choosing-Duality.md

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- **It's all pure .Net**, so use whichever C#, F# or other .Net language you want. Duality does not tie you to a specific runtime environment and relies on well-tested common infrastructure rather than re-inventing it. Game code are just .Net assemblies, and package management is just NuGet in a wrapper - the ecosystem you already know.
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- **Zero Licensing Issues**. It's just [plain old MIT](https://tldrlegal.com/license/mit-license). No cost involved, no splash screens or pro versions or subscription plans.
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Any questions? [Talk to us](https://discord.gg/GsZuF8W5)!
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Any questions? [Talk to us](https://discord.gg/JZxzXrzXc6)!

pages/v2/Home.md

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| Overview | Getting started | Community | Contributing |
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|:--------:|:---------------:|:---------:|:------------:|
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| ![](../img/Misc/lightbulb.png) | ![](../img/Misc/school.png) | ![](../img/Misc/chat.png) | ![](../img/Misc/work.png) |
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| [Project Info Page](https://adamslair.github.io/duality/) | [Getting Started](getting-started) | [Forum](https://github.com/AdamsLair/duality/discussions/) & [Chat](https://discord.gg/GsZuF8W5) | [How to Contribute](how-to-contribute) |
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| [Project Info Page](https://adamslair.github.io/duality/) | [Getting Started](getting-started) | [Forum](https://github.com/AdamsLair/duality/discussions/) & [Chat](https://discord.gg/JZxzXrzXc6) | [How to Contribute](how-to-contribute) |
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| Just want a quick overview with hard facts, pictures and download links? This page is what you need. | Just discovered Duality and want to give it a try? Take a look at this guide. | Need help, want to get some feedback on your game, or just say hello? Join us! | You already know Duality well and want to start contributing to the project? Read how to do it. |
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pages/v2/how-to-contribute.md

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As cool as Duality might be, let's not deceive ourselves here: It's still the new guy in gamedev town and a lot of older inhabitants prefer to curiously look at it from a distance rather than walk over and say hello. Those brave souls who jump right in and use it for their projects are rare, but maybe the most important contributors there are right now. If you're reading this, you are probably one of them, and let me tell you this: Duality needs you.
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The most important tools of the trade are [Duality itself](https://adamslair.github.io/duality), the [Forum](https://github.com/AdamsLair/duality/discussions), [Chat](https://discord.gg/GsZuF8W5), or any other means you're personally using to publish things on the internet, say [Twitter](https://twitter.com/search?f=tweets&vertical=default&q=%23duality2d%20lang%3Aen%20-RT), a dev blog or similar. Let's see what you can do:
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The most important tools of the trade are [Duality itself](https://adamslair.github.io/duality), the [Forum](https://github.com/AdamsLair/duality/discussions), [Chat](https://discord.gg/JZxzXrzXc6), or any other means you're personally using to publish things on the internet, say [Twitter](https://twitter.com/search?f=tweets&vertical=default&q=%23duality2d%20lang%3Aen%20-RT), a dev blog or similar. Let's see what you can do:
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1. **Learn how to use Duality** and ask clever questions. You may be still new, but you can nevertheless be inspiring to others by showing them what's important to you, or difficult to grasp at first.
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2. **Develop some games** with Duality. Take part in Game Jams. Use it to create awesome stuff. Or silly stuff. Stuff that is just fun to make, nice to look at or even awesome in its own way.

pages/v3/Choosing-Duality.md

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- **It's all pure .Net**, so use whichever C#, F# or other .Net language you want. Duality does not tie you to a specific runtime environment and relies on well-tested common infrastructure rather than re-inventing it. Game code are just .Net assemblies, and package management is just NuGet in a wrapper - the ecosystem you already know.
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- **Zero Licensing Issues**. It's just [plain old MIT](https://tldrlegal.com/license/mit-license). No cost involved, no splash screens or pro versions or subscription plans.
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Any questions? [Talk to us](https://discord.gg/GsZuF8W5)!
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Any questions? [Talk to us](https://discord.gg/JZxzXrzXc6)!

pages/v3/Home.md

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@@ -13,6 +13,6 @@ Welcome to the Duality docs pages! If you're looking for a **developer manual**,
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| Overview | Getting started | Community | Contributing |
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|:--------:|:---------------:|:---------:|:------------:|
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| ![](../img/Misc/lightbulb.png) | ![](../img/Misc/school.png) | ![](../img/Misc/chat.png) | ![](../img/Misc/work.png) |
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| [Project Info Page](https://adamslair.github.io/duality/) | [Getting Started](getting-started) | [Forum](https://github.com/AdamsLair/duality/discussions/) & [Chat](https://discord.gg/GsZuF8W5) | [How to Contribute](how-to-contribute) |
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| [Project Info Page](https://adamslair.github.io/duality/) | [Getting Started](getting-started) | [Forum](https://github.com/AdamsLair/duality/discussions/) & [Chat](https://discord.gg/JZxzXrzXc6) | [How to Contribute](how-to-contribute) |
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| Just want a quick overview with hard facts, pictures and download links? This page is what you need. | Just discovered Duality and want to give it a try? Take a look at this guide. | Need help, want to get some feedback on your game, or just say hello? Join us! | You already know Duality well and want to start contributing to the project? Read how to do it. |
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pages/v3/how-to-contribute.md

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As cool as Duality might be, let's not deceive ourselves here: It's still the new guy in gamedev town and a lot of older inhabitants prefer to curiously look at it from a distance rather than walk over and say hello. Those brave souls who jump right in and use it for their projects are rare, but maybe the most important contributors there are right now. If you're reading this, you are probably one of them, and let me tell you this: Duality needs you.
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The most important tools of the trade are [Duality itself](https://adamslair.github.io/duality), the [Forum](https://github.com/AdamsLair/duality/discussions), [Chat](https://discord.gg/GsZuF8W5), or any other means you're personally using to publish things on the internet, say [Twitter](https://twitter.com/search?f=tweets&vertical=default&q=%23duality2d%20lang%3Aen%20-RT), a dev blog or similar. Let's see what you can do:
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The most important tools of the trade are [Duality itself](https://adamslair.github.io/duality), the [Forum](https://github.com/AdamsLair/duality/discussions), [Chat](https://discord.gg/JZxzXrzXc6), or any other means you're personally using to publish things on the internet, say [Twitter](https://twitter.com/search?f=tweets&vertical=default&q=%23duality2d%20lang%3Aen%20-RT), a dev blog or similar. Let's see what you can do:
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1. **Learn how to use Duality** and ask clever questions. You may be still new, but you can nevertheless be inspiring to others by showing them what's important to you, or difficult to grasp at first.
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2. **Develop some games** with Duality. Take part in Game Jams. Use it to create awesome stuff. Or silly stuff. Stuff that is just fun to make, nice to look at or even awesome in its own way.

pages/v4/Choosing-Duality.md

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Original file line numberDiff line numberDiff line change
@@ -34,4 +34,4 @@ So let's take a close, honest look. If you're with us by the end of this chapter
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- **It's all pure .NET**, so use whichever C#, F# or other .NET language you want. Duality does not tie you to a specific runtime environment and relies on well-tested common infrastructure rather than re-inventing it. Game code are just .NET assemblies, and package management is done using the standard tooling in .NET - the ecosystem you already know.
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- **Zero Licensing Issues**. It's just [plain old MIT](https://tldrlegal.com/license/mit-license). No cost involved, no splash screens or pro versions or subscription plans.
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Any questions? [Talk to us](https://discord.gg/GsZuF8W5)!
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Any questions? [Talk to us](https://discord.gg/JZxzXrzXc6)!

pages/v4/Home.md

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Original file line numberDiff line numberDiff line change
@@ -13,6 +13,6 @@ Welcome to the Duality docs pages! If you're looking for a **developer manual**,
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| Overview | Getting started | Community | Contributing |
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|:--------:|:---------------:|:---------:|:------------:|
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| ![](../img/Misc/lightbulb.png) | ![](../img/Misc/school.png) | ![](../img/Misc/chat.png) | ![](../img/Misc/work.png) |
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| [Project Info Page](https://adamslair.github.io/duality/) | [Getting Started](getting-started) | [Forum](https://github.com/AdamsLair/duality/discussions/) & [Chat](https://discord.gg/GsZuF8W5) | [How to Contribute](how-to-contribute) |
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| [Project Info Page](https://adamslair.github.io/duality/) | [Getting Started](getting-started) | [Forum](https://github.com/AdamsLair/duality/discussions/) & [Chat](https://discord.gg/JZxzXrzXc6) | [How to Contribute](how-to-contribute) |
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| Just want a quick overview with hard facts, pictures and download links? This page is what you need. | Just discovered Duality and want to give it a try? Take a look at this guide. | Need help, want to get some feedback on your game, or just say hello? Join us! | You already know Duality well and want to start contributing to the project? Read how to do it. |
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pages/v4/how-to-contribute.md

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Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ This task is probably the one best fitted for new users: If you didn't do anythi
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As cool as Duality might be, let's not deceive ourselves here: It's still the new guy in gamedev town and a lot of older inhabitants prefer to curiously look at it from a distance rather than walk over and say hello. Those brave souls who jump right in and use it for their projects are rare, but maybe the most important contributors there are right now. If you're reading this, you are probably one of them, and let me tell you this: Duality needs you.
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The most important tools of the trade are [Duality itself](https://adamslair.github.io/duality), the [Forum](https://github.com/AdamsLair/duality/discussions), [Chat](https://discord.gg/GsZuF8W5), or any other means you're personally using to publish things on the internet, say [Twitter](https://twitter.com/search?f=tweets&vertical=default&q=%23duality2d%20lang%3Aen%20-RT), a dev blog or similar. Let's see what you can do:
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The most important tools of the trade are [Duality itself](https://adamslair.github.io/duality), the [Forum](https://github.com/AdamsLair/duality/discussions), [Chat](https://discord.gg/JZxzXrzXc6), or any other means you're personally using to publish things on the internet, say [Twitter](https://twitter.com/search?f=tweets&vertical=default&q=%23duality2d%20lang%3Aen%20-RT), a dev blog or similar. Let's see what you can do:
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1. **Learn how to use Duality** and ask clever questions. You may be still new, but you can nevertheless be inspiring to others by showing them what's important to you, or difficult to grasp at first.
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2. **Develop some games** with Duality. Take part in Game Jams. Use it to create awesome stuff. Or silly stuff. Stuff that is just fun to make, nice to look at or even awesome in its own way.

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