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app.js
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let userScore=0;
let compScore=0;
const choices=document.querySelectorAll(".choice");
const msg=document.querySelector("#msg");
const userScorePara=document.querySelector("#user-score");
const compScorePara=document.querySelector("#comp-score");
const genCompChoice = () => {
const options = ["rock","paper","scissors"];
const randIdx = Math.floor(Math.random()*3);
return options[randIdx];
};
const drawGame = () => {
console.log("Game was draw");
msg.innerText="Game draw! Play Again";
msg.style.backgroundColor="#44344F";
};
const showWinner=(userWin,userChoice,compChoice)=>{
if(userWin){
userScore++;
userScorePara.innerText=userScore ;
msg.innerText=`YOU WIN! Your ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor="green";
}
else {
compScore++;
compScorePara.innerText=compScore ;
msg.innerText=`YOU LOST! ${compChoice} beats Your ${userChoice}`;
msg.style.backgroundColor="red";
}
};
const playGame=(userChoice)=>{
//generat computer choice
const compChoice=genCompChoice();
if(userChoice === compChoice){
//draw Game
drawGame();
}
else {
let userWin = true;
if(userChoice === "rock") {
//scissors, paper
userWin=compChoice==="paper"? false : true;
}
else if(userChoice === "paper") {
//rock, scissors
userWin=compChoice==="scissors"? false : true;
}
else {
//rock, paper
userWin=compChoice==="rock"? false : true;
}
showWinner(userWin,userChoice,compChoice);
}
};
choices.forEach((choice)=> {
choice.addEventListener("click", () => {
const userChoice= choice.getAttribute("id");
playGame(userChoice);
});
});