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1 | 1 | # @crowdstrike/glide-core
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2 | 2 |
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| 3 | +## 0.9.1 |
| 4 | + |
| 5 | +### Patch Changes |
| 6 | + |
| 7 | +- [#322](https://github.com/CrowdStrike/glide-core/pull/322) [`c577f7d`](https://github.com/CrowdStrike/glide-core/commit/c577f7d20afb155247f1d09a7e4255008c003786) Thanks [@ynotdraw](https://github.com/ynotdraw)! - Updated Button Group Button's background color to no longer be transparent so that the background won't bleed through the component. |
| 8 | + |
| 9 | +- [#318](https://github.com/CrowdStrike/glide-core/pull/318) [`b4bedc4`](https://github.com/CrowdStrike/glide-core/commit/b4bedc4a54f1f7ac6b4b5daea5ac5b27f5d37450) Thanks [@danwenzel](https://github.com/danwenzel)! - Add click method to Tree Item Menu, allowing programmatic opening of the menu |
| 10 | + |
| 11 | +- [#324](https://github.com/CrowdStrike/glide-core/pull/324) [`83174ce`](https://github.com/CrowdStrike/glide-core/commit/83174ce65da370f31168d1cc48b2307c6aea832a) Thanks [@clintcs](https://github.com/clintcs)! - Checkbox and Toggle can now be forced checked or unchecked. |
| 12 | + |
| 13 | + To do this, add a "change" or "input" listener that sets `checked` to the |
| 14 | + desired state after waiting for the component to update so your `checked` |
| 15 | + change isn't reverted after the update completes: |
| 16 | + |
| 17 | + ```ts |
| 18 | + document |
| 19 | + .querySelector('glide-core-toggle') |
| 20 | + .addEventListener('change', async (event) => { |
| 21 | + await event.target.updateComplete; |
| 22 | + event.target.checked = false; |
| 23 | + }); |
| 24 | + ``` |
| 25 | + |
| 26 | +- [#318](https://github.com/CrowdStrike/glide-core/pull/318) [`b4bedc4`](https://github.com/CrowdStrike/glide-core/commit/b4bedc4a54f1f7ac6b4b5daea5ac5b27f5d37450) Thanks [@danwenzel](https://github.com/danwenzel)! - Accessibility improvements to Tree: |
| 27 | + |
| 28 | + - Removes the ability to focus on a Tree Item Menu or Tree Item Icon Button unless the tree item is focused |
| 29 | + - Stops event propagation on click or keyboard events when originating from Tree Item Menu or Tree Item Icon Button |
| 30 | + - Added a `label` attribute to Tree Item Icon Button and Tree Item Menu for accessibility |
| 31 | + - Prevent keyboard navigation to selected tree item if collapsed |
| 32 | + |
| 33 | +- [#320](https://github.com/CrowdStrike/glide-core/pull/320) [`2d1c7f4`](https://github.com/CrowdStrike/glide-core/commit/2d1c7f4d278c6394ba003324e8af1d056c88d5cc) Thanks [@clintcs](https://github.com/clintcs)! - - Input's `spellcheck` property is now reflected. |
| 34 | + |
| 35 | + - Form Controls Layout no longer overflows slightly when `split="middle"`. |
| 36 | + - Radio's `label` is now `undefined` by default instead of an empty string to match other components. |
| 37 | + |
| 38 | +- [#321](https://github.com/CrowdStrike/glide-core/pull/321) [`69723ab`](https://github.com/CrowdStrike/glide-core/commit/69723abc4488ad142505ba4dfcdd2af6b9947662) Thanks [@clintcs](https://github.com/clintcs)! - Menu buttons and links now emit "click" events when selected via Space or Enter. |
| 39 | + |
3 | 40 | ## 0.9.0
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4 | 41 |
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5 | 42 | ### Minor Changes
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