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Almost all is well, just the X,Y,Z and Heading moved abit, found the new offsets and it works again.
In structures-global-latest.json
In "ActorItem" :
"Heading": 192 "X": 176 "Y": 184 "Z": 180
In Core\Enums\Actor.cs:
To enum Job : byte added: RPR = 0x27, SGE = 0x28,
which adds reaper and sage
The text was updated successfully, but these errors were encountered:
You might want to PR Sharlayan-resources repo which houses all the sigs and structs. I think a bunch of JobResources are also broken too.
https://github.com/FFXIVAPP/sharlayan-resources
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@SolenoidMan did you happen to find the offsets for:
These seem to be all not working in the ActorItem model.
I think the hotbar sig has changed too but that’s probably a different beast.
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Almost all is well, just the X,Y,Z and Heading moved abit, found the new offsets and it works again.
In structures-global-latest.json
In "ActorItem" :
"Heading": 192
"X": 176
"Y": 184
"Z": 180
In Core\Enums\Actor.cs:
To enum Job : byte added:
RPR = 0x27,
SGE = 0x28,
which adds reaper and sage
The text was updated successfully, but these errors were encountered: