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Steam Squashers have 4x energy efficiency than intended (?) #16040
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I will say though that giving steam multis some discount bonus would be cool, although I guess it would make more sense to do that with the grinder than the squasher (as you'd be using HV macerators for byproducts but the squasher would just be objectively better than any EU based compressor till like EV or LPF). |
large steam multi does not have the steam:energy 2:1 ratio. it instead treats it as 1:1. It also doesn't have the 50% effi penalty of single block bronze machines. these 2 factors combined leads to the 0.25x steam consumption you have observed. I can't say if this is intended, but this is indeed part of why steam multis are so good. |
there is nothing in the code history suggesting any intentional discounts. but in the end we can just decide on one. |
found the issue. it was a bit hidden. the speedbonus was set to 0 but then the final formula has a magic number appearing, see picture. |
fixed by GTNewHorizons/GTplusplus#875 |
Your GTNH Discord Username
PlayfulPiano
Your Pack Version
2.5.1
Your Server
SP
Java Version
Java 21
Type of Server
Single Player
Your Expectation
Assume the Compressed Air Cell Recipe.
2EU/t recipe for 15s
Steam Squasher does 8x parallel, so 2EU/t -> 16EU/t
Steam Ratios are 2L:1EU, so this means 32L/t usage
Then include the 50% efficiency of Steam Machines, this would double again to 64L/t usage. Or 1280L/s.
LV Fluid Heaters generate 960L/1.5s of steam, i.e. 640L/s.
Therefore, you would need 2 LV Fluid Heaters to keep up with a single Steam Squasher.
The Reality
In game I set up 2 steam squashers in a wallshared setup with a single steam hatch, powered by a single LV fluid heater. Assuming the above ratios, this should mean I would be unable to keep uptake of even a single squasher. Instead, both squashers are able to run consistently with 0 fluid loss overtime from the single LV fluid heater. i.e., 4x more efficient than ratios would intend.
This probably skips both the 50% efficiency AND the 2:1 steam L : EU ratio, or is otherwise just weird.
Your Proposal
Considering that a steam squasher is supposed to be equivalent to an HV compressor in terms of parallel, or an MV compressor in terms of parallel & efficiency, this should probably either get its ratios fixed to their intended values, or alternatively give it a smaller discount (2x over 4x?) so the sudden spike in steam cost isn't as harsh to newer players. Or make fluid heaters worse idk
Final Checklist
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