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VERSION=$1
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dotnet pack --configuration Release
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- dotnet nuget push GoDough.${VERSION} .nupkg --api-key $NUGET_API_KEY
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+ dotnet nuget push \
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+ GoDough.${VERSION} .nupkg \
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+ --api-key $NUGET_API_KEY \
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+ --source https://api.nuget.org/v3/index.json
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<TargetFramework >net6.0</TargetFramework >
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<EnableDynamicLoading >true</EnableDynamicLoading >
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<AssemblyVersion >1.0.0</AssemblyVersion >
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+ <PackageReadmeFile >README.md</PackageReadmeFile >
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</PropertyGroup >
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<ItemGroup >
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- <PackageReference Include =" Microsoft.Extensions.Hosting" Version =" 6.0.0" />
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- <PackageReference Include =" Microsoft.Extensions.Logging.Abstractions" Version =" 6.0.0" />
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+ <PackageReference Include =" Microsoft.Extensions.Hosting" Version =" 6.0.0" />
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+ <PackageReference Include =" Microsoft.Extensions.Logging.Abstractions" Version =" 6.0.0" />
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</ItemGroup >
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- </Project >
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+ <ItemGroup >
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+ <None Include =" .\README.md" Pack =" true" PackagePath =" \" />
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+ </ItemGroup >
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+ </Project >
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# Godot Utilities
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- See [ Wiki] ( https://github.com/Hobart2967/GoDough/wiki ) for documentation
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Utility library for implement state of the art application development in Godot 4. Includes:
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- Using .NET Standards:
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- General utilities for Godot:
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- Node Extension Methods
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-
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+ See [ Wiki ] ( https://github.com/Hobart2967/GoDough/wiki ) for documentation
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