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StopWatch.cpp
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#include "displayapp/screens/StopWatch.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h"
using namespace Pinetime::Applications::Screens;
using namespace Pinetime::Controllers;
namespace {
TimeSeparated ConvertTicksToTimeSegments(const TickType_t timeElapsed) {
// Centiseconds
const int timeElapsedCentis = timeElapsed * 100 / configTICK_RATE_HZ;
const int hundredths = (timeElapsedCentis % 100);
const int secs = (timeElapsedCentis / 100) % 60;
const int mins = ((timeElapsedCentis / 100) / 60) % 60;
const int hours = ((timeElapsedCentis / 100) / 60) / 60;
return TimeSeparated {hours, mins, secs, hundredths};
}
void PlayPauseEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* stopWatch = static_cast<StopWatch*>(obj->user_data);
if (event == LV_EVENT_CLICKED) {
stopWatch->PlayPauseBtnEventHandler();
}
}
void StopLapEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* stopWatch = static_cast<StopWatch*>(obj->user_data);
if (event == LV_EVENT_CLICKED) {
stopWatch->StopLapBtnEventHandler();
}
}
constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000);
}
StopWatch::StopWatch(System::SystemTask& systemTask,
StopWatchController& stopWatchController)
: wakeLock(systemTask), stopWatchController {stopWatchController} {
static constexpr uint8_t btnWidth = 115;
static constexpr uint8_t btnHeight = 80;
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, PlayPauseEventHandler);
lv_obj_set_size(btnPlayPause, btnWidth, btnHeight);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, StopLapEventHandler);
lv_obj_set_size(btnStopLap, btnWidth, btnHeight);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
txtStopLap = lv_label_create(btnStopLap, nullptr);
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
lapText = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lapText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
lv_label_set_text_static(lapText, "\n");
lv_label_set_long_mode(lapText, LV_LABEL_LONG_BREAK);
lv_label_set_align(lapText, LV_LABEL_ALIGN_CENTER);
lv_obj_set_width(lapText, LV_HOR_RES_MAX);
lv_obj_align(lapText, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -btnHeight);
msecTime = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(msecTime, "00");
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DISABLED, Colors::lightGray);
lv_obj_align(msecTime, lapText, LV_ALIGN_OUT_TOP_MID, 0, 0);
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_label_set_text_static(time, "00:00");
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DISABLED, Colors::lightGray);
lv_obj_align(time, msecTime, LV_ALIGN_OUT_TOP_MID, 0, 0);
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
// Figure out what the current state of the stopwatch is and select the correct display
if (stopWatchController.IsCleared()) {
DisplayCleared();
} else {
if (stopWatchController.GetLapCount() > 0) {
RenderLaps();
}
RenderTime();
if (stopWatchController.IsRunning()) {
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
DisplayStarted();
wakeLock.Lock();
} else if (stopWatchController.IsPaused()) {
lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT);
lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT);
DisplayPaused();
}
}
}
StopWatch::~StopWatch() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
}
void StopWatch::DisplayPaused() {
lv_obj_set_style_local_bg_color(btnStopLap, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED);
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::blue);
lv_label_set_text_static(txtPlayPause, Symbols::play);
lv_label_set_text_static(txtStopLap, Symbols::stop);
}
void StopWatch::DisplayStarted() {
lv_obj_set_state(time, LV_STATE_DEFAULT);
lv_obj_set_state(msecTime, LV_STATE_DEFAULT);
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::bgAlt);
lv_obj_set_style_local_bg_color(btnStopLap, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::bgAlt);
lv_label_set_text_static(txtPlayPause, Symbols::pause);
lv_label_set_text_static(txtStopLap, Symbols::lapsFlag);
lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT);
lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT);
}
void StopWatch::DisplayCleared() {
lv_obj_set_state(time, LV_STATE_DISABLED);
lv_obj_set_state(msecTime, LV_STATE_DISABLED);
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Colors::blue);
lv_label_set_text_static(time, "00:00");
lv_label_set_text_static(msecTime, "00");
if (isHoursLabelUpdated) {
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_obj_realign(time);
isHoursLabelUpdated = false;
}
lv_label_set_text_static(lapText, "");
lv_label_set_text_static(txtPlayPause, Symbols::play);
lv_label_set_text_static(txtStopLap, Symbols::lapsFlag);
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
}
void StopWatch::RenderTime() {
TimeSeparated currentTimeSeparated = ConvertTicksToTimeSegments(stopWatchController.GetElapsedTime());
if (currentTimeSeparated.hours == 0) {
lv_label_set_text_fmt(time, "%02d:%02d", currentTimeSeparated.mins, currentTimeSeparated.secs);
} else {
lv_label_set_text_fmt(time, "%02d:%02d:%02d", currentTimeSeparated.hours, currentTimeSeparated.mins, currentTimeSeparated.secs);
if (!isHoursLabelUpdated) {
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
lv_obj_realign(time);
isHoursLabelUpdated = true;
}
}
lv_label_set_text_fmt(msecTime, "%02d", currentTimeSeparated.hundredths);
}
void StopWatch::RenderPause() {
const TickType_t currentTime = xTaskGetTickCount();
if (currentTime > blinkTime) {
blinkTime = currentTime + blinkInterval;
if (lv_obj_get_state(time, LV_LABEL_PART_MAIN) == LV_STATE_DEFAULT) {
lv_obj_set_state(time, LV_STATE_DISABLED);
lv_obj_set_state(msecTime, LV_STATE_DISABLED);
} else {
lv_obj_set_state(time, LV_STATE_DEFAULT);
lv_obj_set_state(msecTime, LV_STATE_DEFAULT);
}
}
}
void StopWatch::RenderLaps() {
lv_label_set_text(lapText, "");
for (int i = displayedLaps - 1; i >= 0; i--) {
std::optional<LapInfo> lap = stopWatchController.LastLap(i);
if (lap) {
TimeSeparated laptime = ConvertTicksToTimeSegments(lap->time);
char buffer[16];
sprintf(buffer, "#%2d %2d:%02d.%02d\n", lap->count, laptime.mins, laptime.secs, laptime.hundredths);
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, buffer);
} else {
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, "\n");
}
}
}
void StopWatch::Refresh() {
if (stopWatchController.IsRunning()) {
RenderTime();
} else if (stopWatchController.IsPaused()) {
RenderPause();
}
}
void StopWatch::PlayPauseBtnEventHandler() {
if (stopWatchController.IsCleared() || stopWatchController.IsPaused()) {
stopWatchController.Start();
DisplayStarted();
wakeLock.Lock();
} else if (stopWatchController.IsRunning()) {
stopWatchController.Pause();
blinkTime = xTaskGetTickCount() + blinkInterval;
DisplayPaused();
wakeLock.Release();
}
}
void StopWatch::StopLapBtnEventHandler() {
if (stopWatchController.IsRunning()) {
stopWatchController.PushLap();
RenderLaps();
} else if (stopWatchController.IsPaused()) {
stopWatchController.Clear();
DisplayCleared();
wakeLock.Release();
}
}
bool StopWatch::OnButtonPushed() {
if (stopWatchController.IsRunning()) {
stopWatchController.Pause();
DisplayPaused();
wakeLock.Release();
return true;
}
return false;
}