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QuickSettings.cpp
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#include "displayapp/screens/settings/QuickSettings.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/screens/BatteryIcon.h"
#include "components/ble/BleController.h"
#include "displayapp/InfiniTimeTheme.h"
using namespace Pinetime::Applications::Screens;
namespace {
void ButtonEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<QuickSettings*>(obj->user_data);
if (event == LV_EVENT_CLICKED) {
screen->OnButtonEvent(obj);
}
}
void lv_update_task(struct _lv_task_t* task) {
auto* user_data = static_cast<QuickSettings*>(task->user_data);
user_data->UpdateScreen();
}
enum class ButtonState : lv_state_t {
NotificationsOn = LV_STATE_CHECKED,
NotificationsOff = LV_STATE_DEFAULT,
Sleep = 0x40,
};
}
QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
const Pinetime::Controllers::Battery& batteryController,
Controllers::DateTime& dateTimeController,
Controllers::BrightnessController& brightness,
Controllers::MotorController& motorController,
Pinetime::Controllers::Settings& settingsController,
const Controllers::Ble& bleController,
const Controllers::AlarmController& alarmController)
: app {app},
dateTimeController {dateTimeController},
brightness {brightness},
motorController {motorController},
settingsController {settingsController},
statusIcons(batteryController, bleController, alarmController) {
statusIcons.Create();
// This is the distance (padding) between all objects on this screen.
static constexpr uint8_t innerDistance = 10;
// Time
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_align(label_time, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 0, 0);
static constexpr uint8_t barHeight = 20 + innerDistance;
static constexpr uint8_t buttonHeight = (LV_VER_RES_MAX - barHeight - innerDistance) / 2;
static constexpr uint8_t buttonWidth = (LV_HOR_RES_MAX - innerDistance) / 2; // wide buttons
// static constexpr uint8_t buttonWidth = buttonHeight; // square buttons
static constexpr uint8_t buttonXOffset = (LV_HOR_RES_MAX - buttonWidth * 2 - innerDistance) / 2;
lv_style_init(&btn_style);
lv_style_set_radius(&btn_style, LV_STATE_DEFAULT, buttonHeight / 4);
lv_style_set_bg_color(&btn_style, LV_STATE_DEFAULT, Colors::bgAlt);
btn1 = lv_btn_create(lv_scr_act(), nullptr);
btn1->user_data = this;
lv_obj_set_event_cb(btn1, ButtonEventHandler);
lv_obj_add_style(btn1, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_size(btn1, buttonWidth, buttonHeight);
lv_obj_align(btn1, nullptr, LV_ALIGN_IN_TOP_LEFT, buttonXOffset, barHeight);
btn1_lvl = lv_label_create(btn1, nullptr);
lv_obj_set_style_local_text_font(btn1_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
btn2 = lv_btn_create(lv_scr_act(), nullptr);
btn2->user_data = this;
lv_obj_set_event_cb(btn2, ButtonEventHandler);
lv_obj_add_style(btn2, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_size(btn2, buttonWidth, buttonHeight);
lv_obj_align(btn2, nullptr, LV_ALIGN_IN_TOP_RIGHT, -buttonXOffset, barHeight);
lv_obj_t* lbl_btn;
lbl_btn = lv_label_create(btn2, nullptr);
lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(lbl_btn, Symbols::flashlight);
btn3 = lv_btn_create(lv_scr_act(), nullptr);
btn3->user_data = this;
lv_obj_set_event_cb(btn3, ButtonEventHandler);
lv_obj_add_style(btn3, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, static_cast<lv_state_t>(ButtonState::NotificationsOff), LV_COLOR_RED);
static constexpr lv_color_t violet = LV_COLOR_MAKE(0x60, 0x00, 0xff);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, static_cast<lv_state_t>(ButtonState::Sleep), violet);
lv_obj_set_size(btn3, buttonWidth, buttonHeight);
lv_obj_align(btn3, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, buttonXOffset, 0);
btn3_lvl = lv_label_create(btn3, nullptr);
lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::On) {
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::NotificationsOn));
} else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Off) {
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
} else {
lv_label_set_text_static(btn3_lvl, Symbols::sleep);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::Sleep));
}
btn4 = lv_btn_create(lv_scr_act(), nullptr);
btn4->user_data = this;
lv_obj_set_event_cb(btn4, ButtonEventHandler);
lv_obj_add_style(btn4, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_size(btn4, buttonWidth, buttonHeight);
lv_obj_align(btn4, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -buttonXOffset, 0);
lbl_btn = lv_label_create(btn4, nullptr);
lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(lbl_btn, Symbols::settings);
taskUpdate = lv_task_create(lv_update_task, 5000, LV_TASK_PRIO_MID, this);
UpdateScreen();
}
QuickSettings::~QuickSettings() {
lv_style_reset(&btn_style);
lv_task_del(taskUpdate);
lv_obj_clean(lv_scr_act());
settingsController.SaveSettings();
}
void QuickSettings::UpdateScreen() {
lv_label_set_text(label_time, dateTimeController.FormattedTime().c_str());
statusIcons.Update();
}
void QuickSettings::OnButtonEvent(lv_obj_t* object) {
if (object == btn2) {
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::Up);
} else if (object == btn1) {
brightness.Step();
lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
settingsController.SetBrightness(brightness.Level());
} else if (object == btn3) {
// Turn notifications off
if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::On) {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::Off);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::NotificationsOff));
// Turn sleep on
} else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Off) {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::Sleep);
lv_label_set_text_static(btn3_lvl, Symbols::sleep);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::Sleep));
if (settingsController.isSleepOptionOn(Controllers::Settings::SleepOption::DisableBle)) {
if (settingsController.GetBleRadioEnabled()) {
settingsController.SetBleRadioEnabled(false);
app->PushMessage(Pinetime::Applications::Display::Messages::BleRadioEnableToggle);
settingsController.sleepDisabledBle = true;
}
}
// Turn notifications on
} else if (settingsController.GetNotificationStatus() == Controllers::Settings::Notification::Sleep) {
settingsController.SetNotificationStatus(Controllers::Settings::Notification::On);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
lv_obj_set_state(btn3, static_cast<lv_state_t>(ButtonState::NotificationsOn));
motorController.RunForDuration(35);
}
// Re-enable Bluetooth settings for all notification statuses except Sleep
// (Prevents the need to modify logic if additional statuses are added)
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep) {
// Enable Ble if previously disabled
if (settingsController.sleepDisabledBle == true) {
if (!settingsController.GetBleRadioEnabled()) {
settingsController.SetBleRadioEnabled(true);
this->app->PushMessage(Pinetime::Applications::Display::Messages::BleRadioEnableToggle);
}
settingsController.sleepDisabledBle = false;
}
}
} else if (object == btn4) {
settingsController.SetSettingsMenu(0);
app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up);
}
}