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SimpleWeatherService.h
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/* Copyright (C) 2023 Jean-François Milants
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#include <host/ble_uuid.h>
#include <optional>
#include <cstring>
#undef max
#undef min
#include "components/datetime/DateTimeController.h"
int WeatherCallback(uint16_t connHandle, uint16_t attrHandle, struct ble_gatt_access_ctxt* ctxt, void* arg);
namespace Pinetime {
namespace Controllers {
class SimpleWeatherService {
public:
explicit SimpleWeatherService(DateTime& dateTimeController);
void Init();
int OnCommand(struct ble_gatt_access_ctxt* ctxt);
static constexpr uint8_t MaxNbForecastDays = 5;
enum class Icons : uint8_t {
Sun = 0, // ClearSky
CloudsSun = 1, // FewClouds
Clouds = 2, // Scattered clouds
BrokenClouds = 3,
CloudShowerHeavy = 4, // shower rain
CloudSunRain = 5, // rain
Thunderstorm = 6,
Snow = 7,
Smog = 8, // Mist
Unknown = 255
};
class Temperature {
public:
explicit Temperature(int16_t raw) : raw {raw} {
}
[[nodiscard]] int16_t PreciseCelsius() const {
return raw;
}
[[nodiscard]] int16_t PreciseFahrenheit() const {
return raw * 9 / 5 + 3200;
}
[[nodiscard]] int16_t Celsius() const {
return (PreciseCelsius() + 50) / 100;
}
[[nodiscard]] int16_t Fahrenheit() const {
return (PreciseFahrenheit() + 50) / 100;
}
bool operator==(const Temperature& other) const {
return raw == other.raw;
}
private:
int16_t raw;
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather {
CurrentWeather(uint64_t timestamp,
Temperature temperature,
Temperature minTemperature,
Temperature maxTemperature,
Icons iconId,
Location&& location)
: timestamp {timestamp},
temperature {temperature},
minTemperature {minTemperature},
maxTemperature {maxTemperature},
iconId {iconId},
location {std::move(location)} {
}
uint64_t timestamp;
Temperature temperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
Location location;
bool operator==(const CurrentWeather& other) const;
};
struct Forecast {
uint64_t timestamp;
uint8_t nbDays;
struct Day {
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
bool operator==(const Day& other) const;
};
std::array<std::optional<Day>, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const;
};
std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const;
private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {
return CharUuid(0x00, 0x00);
}
// 0005yyxx-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
.value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x05, 0x00}};
}
ble_uuid128_t weatherUuid {BaseUuid()};
ble_uuid128_t weatherDataCharUuid {CharUuid(0x00, 0x01)};
const struct ble_gatt_chr_def characteristicDefinition[2] = {{.uuid = &weatherDataCharUuid.u,
.access_cb = WeatherCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE,
.val_handle = &eventHandle},
{0}};
const struct ble_gatt_svc_def serviceDefinition[2] = {
{.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &weatherUuid.u, .characteristics = characteristicDefinition},
{0}};
uint16_t eventHandle {};
Pinetime::Controllers::DateTime& dateTimeController;
std::optional<CurrentWeather> currentWeather;
std::optional<Forecast> forecast;
};
}
}