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Fix ET survival maps
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Source/Game/GameContent.cpp

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@@ -452,6 +452,9 @@ void loadAddonET(ModMetadata& mod) {
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}
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if (legacy) {
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//On GW the survival1 doesn't seem to have much, ET maps use mostly the survival1 so we override it
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paths["scripts/triggers/survival1.scr"] = {};
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//Try to use ET interface so we can have icons at least, non legacy the base game has the icons already
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paths["Resource/Icons/intf"] = {};
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}

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