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SettingWatchFace.cpp
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#include "displayapp/screens/settings/SettingWatchFace.h"
#include <lvgl/lvgl.h>
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Screen.h"
#include "components/settings/Settings.h"
using namespace Pinetime::Applications::Screens;
constexpr const char* SettingWatchFace::title;
constexpr const char* SettingWatchFace::symbol;
namespace {
uint32_t IndexOf(const std::array<Pinetime::Applications::Screens::SettingWatchFace::Item,
Pinetime::Applications::UserWatchFaceTypes::Count>& watchfaces,
Pinetime::Applications::WatchFace watchface) {
size_t index = 0;
auto found = std::find_if(watchfaces.begin(),
watchfaces.end(),
[&index, &watchface](const Pinetime::Applications::Screens::SettingWatchFace::Item& item) {
const bool result = item.watchface == watchface;
if (!result) {
index++;
}
return result;
});
if (found == watchfaces.end()) {
index = 0;
}
return index;
}
Pinetime::Applications::WatchFace IndexToWatchFace(const std::array<Pinetime::Applications::Screens::SettingWatchFace::Item,
Pinetime::Applications::UserWatchFaceTypes::Count>& watchfaces,
size_t index) {
if (index >= watchfaces.size()) {
return watchfaces[0].watchface;
}
return watchfaces[index].watchface;
}
}
auto SettingWatchFace::CreateScreenList() const {
std::array<std::function<std::unique_ptr<Screen>()>, nScreens> screens;
for (size_t i = 0; i < screens.size(); i++) {
screens[i] = [this, i]() -> std::unique_ptr<Screen> {
return CreateScreen(i);
};
}
return screens;
}
SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem)
: app {app},
watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController},
filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
}
SettingWatchFace::~SettingWatchFace() {
lv_obj_clean(lv_scr_act());
}
bool SettingWatchFace::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screens.OnTouchEvent(event);
}
std::unique_ptr<Screen> SettingWatchFace::CreateScreen(unsigned int screenNum) const {
std::array<Screens::CheckboxList::Item, settingsPerScreen> watchfacesOnThisScreen;
for (int i = 0; i < settingsPerScreen; i++) {
if (i + (screenNum * settingsPerScreen) >= watchfaceItems.size()) {
watchfacesOnThisScreen[i] = {"", false};
} else {
auto& item = watchfaceItems[i + (screenNum * settingsPerScreen)];
watchfacesOnThisScreen[i] = Screens::CheckboxList::Item {item.name, item.enabled};
}
}
return std::make_unique<Screens::CheckboxList>(
screenNum,
nScreens,
title,
symbol,
static_cast<uint32_t>(IndexOf(watchfaceItems, settingsController.GetWatchFace())),
[this, &settings = settingsController](uint32_t index) {
settings.SetWatchFace(IndexToWatchFace(watchfaceItems, index));
settings.SaveSettings();
},
watchfacesOnThisScreen);
}