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Various changes to polish up the project
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README.md

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# Molasses' UPBGE FPS Template
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[![Ko-Fi](https://img.shields.io/badge/donate-kofi-blue?style=for-the-badge&logo=ko-fi&color=E35B57&logoColor=FFFFFF&labelColor=232323)](https://ko-fi.com/molasses)
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[![Patreon](https://img.shields.io/badge/donate-patreon-blue?style=for-the-badge&logo=patreon&color=E35B57&logoColor=FFFFFF&labelColor=232323)](https://www.patreon.com/molasseslover)
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This is a completely free and open-source template for the
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[UPBGE](https://github.com/UPBGE/upbge) game engine, a
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community-driven revival of the old Blender game engine
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(BGE).
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![Preview](docs/img/preview.gif)
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# Usage
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Simply load up the [`FPS_Template.blend`](src/FPS_Template.blend) file
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it contains all the data to kickstart your first-person game. The
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**Player** and **Player Camera** objects use the logic brick system,
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you may want to check it out. Additionally, the **Player** object
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uses the **Player Movement** component.
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# Learning
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If you are new to the UPBGE game engine, check out the official
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UPBGE [manual](https://upbge.org/#/documentation/docs/latest/manual/index.html),
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and [documentation](https://upbge.org/#/documentation/docs/latest/api/index.html).

docs/img/preview.gif

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