-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathfirstscreen.txt
48 lines (41 loc) · 1.69 KB
/
firstscreen.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|__
|\/
---
/ | [
! | |||
_/| _/|-++'
+ +--| |--|--|_ |-
{ /|__| |/\__| |--- |||__/
+---------------___[}-_===_.'____ /\
____`-' ||___-{]_| _[}- | |_[___\==-- \/ _
__..._____--==/___]_|__|_____________________________[___\==--____,------' .7
| Bismarck/
\_________________________________________________________________________|
_ _ _ _ _ _ _
| | | | | | | | | | (_) | |
| |__ __ _| |_| |_| | ___ ___| |__ _ _ __ | |
| '_ \ / _` | __| __| |/ _ \/ __| '_ \| | '_ \ |_|
| |_) | (_| | |_| |_| | __/\__ \ | | | | |_) | _
|_.__/ \__,_|\__|\__|_|\___||___/_| |_|_| .__/ |_|
| |
|_|
Creator: Lukas Buchmayer
Welcome to Battleship!!
The rules are quite simple, as you most likely know.
Sink all enemy ships before the enemy (in this case the PC) sinks yours.
Key for the game:
- Ships are represented by an S
- Shots fired into the water/misses are represented by an O
- Hit ships are represented by an X"
- Cords should be put in as lower case and the following format: x,y
- Ship symbols:
-c -> Carrier: 1x5
-b -> Battleship: 1x4
-s -> Submarine: 1x3
-d -> Destroyer: 1x2
- Directions:
-1 -> Right
-2 -> Down
-3 -> Left
-4 -> Up
Good luck and have fun :)