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PlayerJump Patch


This is a utility mod which patches the erroneous PlayerJump.Jump method in the base game code.

Previously, changing CharacterData.jump to anything greater than 1 would give the player infinite jumps. This patch fixes that. This allows custom cards to change the number of jumps a player has to any arbitrary (positive) value, without having to patch the code themselves.

Changelog


  • v0.0.2: Added fix for jump particles spawning in the wrong location