diff --git a/UnboundLib/Unbound.cs b/UnboundLib/Unbound.cs index 35222d7..322a9fd 100644 --- a/UnboundLib/Unbound.cs +++ b/UnboundLib/Unbound.cs @@ -25,7 +25,7 @@ public class Unbound : BaseUnityPlugin { private const string ModId = "com.willis.rounds.unbound"; private const string ModName = "Rounds Unbound"; - public const string Version = "3.1.0"; + public const string Version = "3.1.1"; public static Unbound Instance { get; private set; } public static readonly ConfigFile config = new ConfigFile(Path.Combine(Paths.ConfigPath, "UnboundLib.cfg"), true); diff --git a/UnboundLib/Utils/UI/Credits.cs b/UnboundLib/Utils/UI/Credits.cs index ac98df9..20d9218 100644 --- a/UnboundLib/Utils/UI/Credits.cs +++ b/UnboundLib/Utils/UI/Credits.cs @@ -71,11 +71,11 @@ void fixMainMenuLayout() creditsMenus[modName] = MenuHandler.CreateMenu(modName, null, CreditsMenu, 30); } - // add _Links to modding discord + // add link to modding discord MenuHandler.CreateText(" ", CreditsMenu, out TextMeshProUGUI _, 60); - MenuHandler.CreateText("<_Links=\"https://discord.gg/Fyr3YnWduJ\">" + "ROUNDS MODDING COMMUNITY" + "", CreditsMenu, out TextMeshProUGUI _, 30, false).AddComponent(); - // add _Links to Thunderstore - MenuHandler.CreateText("<_Links=\"https://rounds.thunderstore.io/?ordering=most-downloaded\"> " + "THUNDERSTORE.IO" + "", CreditsMenu, out TextMeshProUGUI _, 30, false).AddComponent(); + MenuHandler.CreateText("" + "ROUNDS MODDING COMMUNITY" + "", CreditsMenu, out TextMeshProUGUI _, 30, false).AddComponent(); + // add link to Thunderstore + MenuHandler.CreateText(" " + "THUNDERSTORE.IO" + "", CreditsMenu, out TextMeshProUGUI _, 30, false).AddComponent(); // add credits for each mod @@ -110,7 +110,7 @@ internal void AddModCredits(ModCredits credits, GameObject parentMenu) if (i < credits.linkURLs.Length) { linkURL = credits.linkURLs[i]; } if (linkText != "") { - MenuHandler.CreateText("<_Links=\"" + linkURL + "\">" + linkText.ToUpper() + "", parentMenu, out TextMeshProUGUI _, 30, false).AddComponent(); + MenuHandler.CreateText("" + linkText.ToUpper() + "", parentMenu, out TextMeshProUGUI _, 30, false).AddComponent(); } }