-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathFire.h
69 lines (67 loc) · 1.37 KB
/
Fire.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
#pragma once
#include "Ogre.h"
using namespace Ogre;
class Fire
{
public:
Fire(SceneManager* scene,Vector3 pos,Vector3 size,String psys,Real renderDist)
{
mSceneMgr=scene;
bNode=scene->getRootSceneNode()->createChildSceneNode(pos);
bNode->setScale(size);
fire_s=scene->createParticleSystem(bNode->getName(), psys);
bNode->attachObject(fire_s);
fire_s->getEmitter(0)->setEnabled(false);
fire_s->setRenderingDistance(renderDist);
}
Fire(SceneManager* scene,SceneNode* pnode,String psys,Real renderDist)
{
mSceneMgr=scene;
bNode=pnode;
fire_s=scene->createParticleSystem(bNode->getName(), psys);
bNode->attachObject(fire_s);
fire_s->getEmitter(0)->setEnabled(false);
fire_s->setRenderingDistance(renderDist);
}
~Fire(){};
void fire()
{
fire_s->getEmitter(0)->setEnabled(true);
}
void extinguish()
{
fire_s->getEmitter(0)->setEnabled(false);
}
void toggle()
{
if (fire_s->getEmitter(0)->getEnabled())
{
fire_s->getEmitter(0)->setEnabled(false);
}
else
{
fire_s->getEmitter(0)->setEnabled(true);
}
}
void destroy()
{
bNode->detachAllObjects();
if (fire_s)
mSceneMgr->destroyParticleSystem(fire_s);
if (bNode)
mSceneMgr->destroySceneNode(bNode);
}
String getName()
{
return mName;
}
void setName(String name)
{
mName=name;
}
private:
SceneManager* mSceneMgr;
ParticleSystem* fire_s;
SceneNode* bNode;
String mName;
};