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that was actually completely correct
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source/states/PlayState.hx

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@@ -1321,7 +1321,7 @@ class PlayState extends MusicBeatState
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{
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final songNotes: Array<Dynamic> = section.sectionNotes[i];
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var spawnTime: Float = songNotes[0];
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var noteColumn: Int = Std.int(songNotes[1]);
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var noteColumn: Int = Std.int(songNotes[1] % songData.totalColumns);
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var holdLength: Float = songNotes[2];
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var noteType: String = songNotes[3];
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if (Math.isNaN(holdLength))

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