[Feature Request] PlayMode_Course/Both #457
Replies: 4 comments
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Another great feature request. Converting to discussion so we can archive and add it to the road map. |
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It was a consideration that I had when I was thinking out the "To Gameplay Flow" for KBX, for the select mode screen I thought of: |
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Yea with all the new modes we need to revamp the entire hashing system for courses. I want to remove the filepath method, we should by now be using a hash number. So as long as the simfile/contents do not change the number is all that is required and the game should find it. But it's a few months away yet before this will be implemented. Courses will be getting work in the spring so feel free to add more ideas and suggestions here of course. |
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I was mostly confused about what lomdr said. Sorting Mod/Lua Courses*
*I've already seen the somewhat old stream showing off Lua-Mods during gameplay like ITG's modifiers during course mode. Maybe a "hasLua()" function would be something for that to be added as well. It would made some of my code I did in my edited ITG3Encore theme obsolete by searching for & marking them like "hasMods". Sorting PlayMode Type (if on PlayMode_Both/Course)
Checking for what Course is what Mode:
From what lomdr said with certain mods, it would look like this: Normal (PlayMode_Regular) *as I've already said: MungyoDance's Extra Mode already is PlayMode_Oni, which has both Lifes and Time. If it is meant "LifesOnly" then it would be what I've just said. Food for thought... But I'm still a little bit confused about KBX and/or IIRC Courses and what they are. But depending on what they are, it should be possible to sort for them as well (maybe). |
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Is your feature request related to a problem?
For example, in Mungyodance 3, there is an Extra Mode, which is pretty much the only course mode it has and is being set as
playmode,oni
This makes it impossible to play nonstop courses in that mode or both in one at all.
Describe the solution you'd like
A mode that combines both nonstop and oni with one another.
A differentiation between them should be easy as oni courses have
GAINSECONDS
/LIVES
and nonstop courses haveTIME
.Describe alternatives you've considered
There is no alternative. Not that I know of...
Additional context
No response
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