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PoE_macros.ahk
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;OPTIMIZATIONS START
#NoEnv
#MaxHotkeysPerInterval, 99000000
#HotkeyInterval, 99000000
#KeyHistory, 0
#SingleInstance, force
ListLines, Off
Process, Priority, , H
SetBatchLines, -1
SetKeyDelay, -1, -1
SetMouseDelay, -1
SetDefaultMouseSpeed, 0
SetWinDelay, -1
SetControlDelay, -1
SendMode, Input
;OPTIMIZATIONS END
DllCall("Sleep",UInt,17) ;I just used the precise sleep function to wait exactly 17 milliseconds
#IfWinActive, ahk_class POEWindowClass
;SHORTCUTS START
F1::DelvingWalls() ; Drop flare and bomb
F2::Remaining() ; Check remaing monsters
F3::OosCommand() ; Send, OOS Comand
F4::CheckItemLevel() ; Point to item to check it's level
F5::Hideout() ; Go to Hideout
F6::Delve() ; Go to Delve
F7::Menagerie() ; Go to Menagerie
F8::Harvest() ; Go to Harvest
F9::WaitTrade() ; Send Msg to wait while I get into hideout
F10::BeginTrade() ; Invite player from whisper
F11::GoodManers() ; Thank the player and wish Good Luck
F12::EndTrade() ; Kick me out from party
!$'::FastLogOut() ; Menu logout
~#!z::ExitApp ; Exit
;SHORTCUTS START
;{--------------- FUNCTION CALLS START
; F1
DelvingWalls(){
BlockInput, On
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, 67
Random, sleepTime, 30, 90
Sleep %sleepTime%
BlockInput, Off
Return
}
; F2
Remaining(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /remaining
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
BlockInput, Off
Return
}
; F3
OosCommand(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /oos
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F4
CheckItemLevel(){
BlockInput, On
Send, {LButton}
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /itemlevel
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {LButton}
BlockInput, Off
Return
}
; F5
Hideout(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /hideout
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F6
Delve(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /delve
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F7
Menagerie(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /menagerie
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F8
Harvest(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /harvest
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F9
WaitTrade(){
BlockInput, On
Send, ^{Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, 1 sec.
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F10
BeginTrade(){
BlockInput, On
Send, ^{Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Home}/invite {Delete}{End}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; F11
GoodManers(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, ty, gl{!}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
BlockInput, Off
Return
}
; F12
EndTrade(){
BlockInput, On
Send, {Enter}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, /kick Kuruvar
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Enter}
BlockInput, Off
Return
}
; Alt+'
FastLogOut(){
BlockInput, On
SetDefaultMouseSpeed 0
Send, {Space}
Random, sleepTime, 30, 90
Sleep %sleepTime%
Send, {Esc}
MouseClick, Left, 678, 307, 1, 1
BlockInput, Off
Return
}
;FUNCTION CALLS END ---------------}
;END