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proposals/0009-math-modes.md
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Shaders frequently need fine-grained control over the way the compiler optimizes
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(or doesn't) math optimizations. To enhance developer control in a more robust
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-way than the existing `precice` qualifier, HLSL should gain a higher level
+way than the existing `precise` qualifier, HLSL should gain a higher level
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concept of math modes.
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## Motivation
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