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Token Attack Order in Simulation is wrong #329

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Melriken opened this issue Oct 12, 2023 · 2 comments
Open

Token Attack Order in Simulation is wrong #329

Melriken opened this issue Oct 12, 2023 · 2 comments

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@Melriken
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Simulation id 92661 is an example of incorrect attack order of minions (appears to be caused by token spawning)

https://replays.firestoneapp.com/?bgsSimulationId=92661

https://replays.firestoneapp.com/?bgsSimulationId=92661&turn=0&action=25
Action 25, fourth minion from left (Eternal Summoner) attacks.

https://replays.firestoneapp.com/?bgsSimulationId=92661&turn=0&action=34
My next attack, Action 34, third minion from left (Relentless Sentry) attacks, this is wrong, it should be the Eternal Knight (fourth from left).

https://replays.firestoneapp.com/?bgsSimulationId=92661&turn=0&action=41
My next attack, Action 41, second minion from left (Relentless Sentry) attacks, this is wrong, it should be the Eternal Summoner (and the Knight should be dead)

@Melriken
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more examples:
https://replays.firestoneapp.com/?bgsSimulationId=93839&turn=0&action=3

My reborn sly raptor and Goldrin die, the rapter should spawn two 14/14 minions (actually 42/42 minons) and then attempt to reborn (no room) and then the pair of Feathermains in my hand should attempt to spawn, and find no room... instead you have the feathermains spawning and the tokens failing...

@sebastientromp
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Thanks for all the examples! I'll look into this

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