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Can this terrain plugin support painting child scenes? For example assetdrawer.
Because I have some tree scenes (with colliders) I hope to dynamically generate them based on distance like the grass (detaillayer) in this plugin,
In order to improve performance.
The text was updated successfully, but these errors were encountered:
there is a plugin name proton scatter, but the fps eat too much and yours scatter only support godot3...
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No, there is no such thing planned. You'll have to make your own or find a plugin for that.
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Can this terrain plugin support painting child scenes? For example assetdrawer.
Because I have some tree scenes (with colliders)
I hope to dynamically generate them based on distance like the grass (detaillayer) in this plugin,
In order to improve performance.
The text was updated successfully, but these errors were encountered: