diff --git a/doc/source/changelog.md b/doc/source/changelog.md index 4f79db3f9..fa1d8a828 100644 --- a/doc/source/changelog.md +++ b/doc/source/changelog.md @@ -11,6 +11,14 @@ Semver is not yet in place, so each version can have breaking changes, although 1.x - ongoing development - `master` -------------------------------------- +Primarily developped with Godot 4.2 + + +1.1 - 29/12/2023 - `1.1` +--------------------------------- + +Primarily developped with Godot 4.1 + - General - Added shadow casting setting to both terrain types - Added editor shortcut to re-generate the selected terrain diff --git a/editor/about_window.cpp b/editor/about_window.cpp index 3194e8c45..cb8961f72 100644 --- a/editor/about_window.cpp +++ b/editor/about_window.cpp @@ -239,7 +239,7 @@ VoxelAboutWindow::VoxelAboutWindow() { { Dictionary d; // TODO Take version from somewhere unique - d["version"] = "1.x DEV"; + d["version"] = "1.1"; about_text = about_text.format(d); } RichTextLabel *rich_text_label = memnew(RichTextLabel);