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Makefile
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rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2))
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/3ds_rules
CC := arm-none-eabi-gcc
AS := arm-none-eabi-as
LD := arm-none-eabi-ld
OC := arm-none-eabi-objcopy
name := Luma3DS
revision := $(shell git describe --tags --match v[0-9]* --abbrev=8 | sed 's/-[0-9]*-g/-/i')
dir_source := source
dir_patches := patches
dir_loader := loader
dir_injector := injector
dir_mset := CakeHax
dir_ninjhax := CakeBrah
dir_build := build
dir_out := out
ASFLAGS := -mcpu=arm946e-s
CFLAGS := -Wall -Wextra -MMD -MP -marm $(ASFLAGS) -fno-builtin -fshort-wchar -std=c11 -Wno-main -O2 -flto -ffast-math
LDFLAGS := -nostartfiles
FLAGS := name=$(name).dat dir_out=$(abspath $(dir_out)) ICON=$(abspath icon.png) APP_DESCRIPTION="Noob-friendly 3DS CFW." APP_AUTHOR="Aurora Wright/TuxSH" --no-print-directory
objects = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
$(patsubst $(dir_source)/%.c, $(dir_build)/%.o, \
$(call rwildcard, $(dir_source), *.s *.c)))
bundled = $(dir_build)/rebootpatch.h $(dir_build)/emunandpatch.h $(dir_build)/injector.h $(dir_build)/loader.h
.PHONY: all
all: launcher a9lh ninjhax
.PHONY: launcher
launcher: $(dir_out)/$(name).dat
.PHONY: a9lh
a9lh: $(dir_out)/arm9loaderhax.bin
.PHONY: ninjhax
ninjhax: $(dir_out)/3ds/$(name)
.PHONY: release
release: $(dir_out)/$(name)$(revision).7z
.PHONY: clean
clean:
@$(MAKE) $(FLAGS) -C $(dir_mset) clean
@$(MAKE) $(FLAGS) -C $(dir_ninjhax) clean
@$(MAKE) -C $(dir_loader) clean
@$(MAKE) -C $(dir_injector) clean
@rm -rf $(dir_out) $(dir_build)
$(dir_out):
@mkdir -p "$(dir_out)/luma/payloads"
$(dir_out)/$(name).dat: $(dir_build)/main.bin $(dir_out)
@$(MAKE) $(FLAGS) -C $(dir_mset) launcher
@dd if=$(dir_build)/main.bin of=$@ bs=512 seek=144
$(dir_out)/arm9loaderhax.bin: $(dir_build)/main.bin $(dir_out)
@cp -a $(dir_build)/main.bin $@
$(dir_out)/3ds/$(name): $(dir_out)
@mkdir -p "$@"
@$(MAKE) $(FLAGS) -C $(dir_ninjhax)
@mv $(dir_out)/$(name).3dsx $(dir_out)/$(name).smdh $@
$(dir_out)/$(name)$(revision).7z: launcher a9lh ninjhax
@7z a -mx $@ ./$(@D)/*
$(dir_build)/main.bin: $(dir_build)/main.elf
$(OC) -S -O binary $< $@
$(dir_build)/main.elf: $(objects)
$(LINK.o) -T linker.ld $(OUTPUT_OPTION) $^
$(dir_build)/emunandpatch.h: $(dir_patches)/emunand.s $(dir_injector)/Makefile
@mkdir -p "$(@D)"
@armips $<
@bin2c -o $@ -n emunand $(@D)/emunand.bin
$(dir_build)/rebootpatch.h: $(dir_patches)/reboot.s
@mkdir -p "$(@D)"
@armips $<
@bin2c -o $@ -n reboot $(@D)/reboot.bin
$(dir_build)/injector.h: $(dir_injector)/Makefile
@mkdir -p "$(@D)"
@$(MAKE) -C $(dir_injector)
@bin2c -o $@ -n injector $(@D)/injector.cxi
$(dir_build)/loader.h: $(dir_loader)/Makefile
@$(MAKE) -C $(dir_loader)
@bin2c -o $@ -n loader $(@D)/loader.bin
$(dir_build)/memory.o: CFLAGS += -O3
$(dir_build)/config.o: CFLAGS += -DCONFIG_TITLE="\"$(name) $(revision) configuration\""
$(dir_build)/%.o: $(dir_source)/%.c $(bundled)
@mkdir -p "$(@D)"
$(COMPILE.c) $(OUTPUT_OPTION) $<
$(dir_build)/%.o: $(dir_source)/%.s
@mkdir -p "$(@D)"
$(COMPILE.s) $(OUTPUT_OPTION) $<
include $(call rwildcard, $(dir_build), *.d)