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AttributePathExpandIterator.cpp
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/*
* Copyright (c) 2024 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "app/data-model-provider/MetadataSearch.h"
#include <app/AttributePathExpandIterator.h>
#include <app/GlobalAttributes.h>
#include <app/data-model-provider/MetadataTypes.h>
#include <lib/core/DataModelTypes.h>
#include <lib/support/CodeUtils.h>
#include <optional>
using namespace chip::app::DataModel;
namespace chip {
namespace app {
AttributePathExpandIterator::AttributePathExpandIterator(DataModel::Provider * dataModel, Position & position) :
mDataModelProvider(dataModel), mPosition(position)
{}
bool AttributePathExpandIterator::AdvanceOutputPath()
{
/// Output path invariants
/// - kInvalid* constants are used to define "no value available (yet)" and
/// iteration loop will fill the first value when such a value is seen (fixed for non-wildcard
/// or iteration-based in case of wildcards).
/// - Iteration of the output path is done in order: first endpoint, then cluster, then attribute.
/// Processing works like:
/// - Initial state is kInvalidEndpointId/kInvalidClusterId/kInvalidAttributeId
/// - First loop pass fills-in endpointID, followed by clusterID, followed by attributeID
/// - Whenever one level is done iterating (there is no "next") the following
/// "higher path component" is updated:
/// - once a valid path exists, try to advance attributeID
/// - if attributeID fails to advance, try to advance clusterID (and restart attributeID)
/// - if clusterID fails to advance, try to advance endpointID (and restart clusterID)
/// - if endpointID fails to advance, iteration is done
while (true)
{
if (mPosition.mOutputPath.mClusterId != kInvalidClusterId)
{
std::optional<AttributeId> nextAttribute = NextAttributeId();
if (nextAttribute.has_value())
{
mPosition.mOutputPath.mAttributeId = *nextAttribute;
mPosition.mOutputPath.mExpanded = mPosition.mAttributePath->mValue.IsWildcardPath();
return true;
}
}
// no valid attribute, try to advance the cluster, see if a suitable one exists
if (mPosition.mOutputPath.mEndpointId != kInvalidEndpointId)
{
std::optional<ClusterId> nextCluster = NextClusterId();
if (nextCluster.has_value())
{
// A new cluster ID is to be processed. This sets the cluster ID to the new value and
// ALSO resets the attribute ID to "invalid", to trigger an attribute set/expansion from
// the beginning.
mPosition.mOutputPath.mClusterId = *nextCluster;
mPosition.mOutputPath.mAttributeId = kInvalidAttributeId;
continue;
}
}
// No valid cluster, try advance the endpoint, see if a suitable one exists.
std::optional<EndpointId> nextEndpoint = NextEndpointId();
if (nextEndpoint.has_value())
{
// A new endpoint ID is to be processed. This sets the endpoint ID to the new value and
// ALSO resets the cluster ID to "invalid", to trigger a cluster set/expansion from
// the beginning.
mPosition.mOutputPath.mEndpointId = *nextEndpoint;
mPosition.mOutputPath.mClusterId = kInvalidClusterId;
continue;
}
return false;
}
}
bool AttributePathExpandIterator::Next(ConcreteAttributePath & path)
{
while (mPosition.mAttributePath != nullptr)
{
if (AdvanceOutputPath())
{
path = mPosition.mOutputPath;
return true;
}
mPosition.mAttributePath = mPosition.mAttributePath->mpNext;
mPosition.mOutputPath = ConcreteReadAttributePath(kInvalidEndpointId, kInvalidClusterId, kInvalidAttributeId);
}
return false;
}
bool AttributePathExpandIterator::IsValidAttributeId(AttributeId attributeId)
{
switch (attributeId)
{
case Clusters::Globals::Attributes::GeneratedCommandList::Id:
case Clusters::Globals::Attributes::AcceptedCommandList::Id:
case Clusters::Globals::Attributes::AttributeList::Id:
return true;
default:
break;
}
DataModel::AttributeFinder finder(mDataModelProvider);
const ConcreteAttributePath attributePath(mPosition.mOutputPath.mEndpointId, mPosition.mOutputPath.mClusterId, attributeId);
return finder.Find(attributePath).has_value();
}
std::optional<AttributeId> AttributePathExpandIterator::NextAttributeId()
{
if (mPosition.mOutputPath.mAttributeId == kInvalidClusterId)
{
mAttributeIndex = kInvalidIndex;
}
if (mAttributeIndex == kInvalidIndex)
{
// start a new iteration on the current endpoint
mAttributes = mDataModelProvider->Attributes(mPosition.mOutputPath);
if (mPosition.mOutputPath.mAttributeId != kInvalidAttributeId)
{
// Position on the correct cluster if we have a start point
mAttributeIndex = 0;
while ((mAttributeIndex < mAttributes.size()) &&
(mAttributes[mAttributeIndex].attributeId != mPosition.mOutputPath.mAttributeId))
{
mAttributeIndex++;
}
}
}
if (mPosition.mOutputPath.mAttributeId == kInvalidAttributeId)
{
if (!mPosition.mAttributePath->mValue.HasWildcardAttributeId())
{
// The attributeID is NOT a wildcard (i.e. it is fixed).
//
// For wildcard expansion, we validate that this is a valid attribute for the given
// cluster on the given endpoint. If not a wildcard expansion, return it as-is.
if (mPosition.mAttributePath->mValue.IsWildcardPath())
{
if (!IsValidAttributeId(mPosition.mAttributePath->mValue.mAttributeId))
{
return std::nullopt;
}
}
return mPosition.mAttributePath->mValue.mAttributeId;
}
mAttributeIndex = 0;
}
else
{
mAttributeIndex++;
}
// Advance the existing attribute id if it can be advanced.
VerifyOrReturnValue(mPosition.mAttributePath->mValue.HasWildcardAttributeId(), std::nullopt);
// Ensure (including ordering) that GlobalAttributesNotInMetadata is reported as needed
for (unsigned i = 0; i < ArraySize(GlobalAttributesNotInMetadata); i++)
{
if (GlobalAttributesNotInMetadata[i] != mPosition.mOutputPath.mAttributeId)
{
continue;
}
unsigned nextAttributeIndex = i + 1;
if (nextAttributeIndex < ArraySize(GlobalAttributesNotInMetadata))
{
return GlobalAttributesNotInMetadata[nextAttributeIndex];
}
// Reached the end of global attributes. Since global attributes are
// reported last, finishing global attributes means everything completed.
return std::nullopt;
}
if (mAttributeIndex < mAttributes.size())
{
return mAttributes[mAttributeIndex].attributeId;
}
// Finished the data model, start with global attributes
static_assert(ArraySize(GlobalAttributesNotInMetadata) > 0);
return GlobalAttributesNotInMetadata[0];
}
std::optional<ClusterId> AttributePathExpandIterator::NextClusterId()
{
if (mPosition.mOutputPath.mClusterId == kInvalidClusterId)
{
mClusterIndex = kInvalidIndex;
}
if (mClusterIndex == kInvalidIndex)
{
// start a new iteration on the current endpoint
mClusters = mDataModelProvider->ServerClusters(mPosition.mOutputPath.mEndpointId);
if (mPosition.mOutputPath.mClusterId != kInvalidClusterId)
{
// Position on the correct cluster if we have a start point
mClusterIndex = 0;
while ((mClusterIndex < mClusters.size()) && (mClusters[mClusterIndex].clusterId != mPosition.mOutputPath.mClusterId))
{
mClusterIndex++;
}
}
}
if (mPosition.mOutputPath.mClusterId == kInvalidClusterId)
{
if (!mPosition.mAttributePath->mValue.HasWildcardClusterId())
{
// The clusterID is NOT a wildcard (i.e. is fixed).
//
// For wildcard expansion, we validate that this is a valid cluster for the endpoint.
// If non-wildcard expansion, we return as-is.
if (mPosition.mAttributePath->mValue.IsWildcardPath())
{
const ClusterId clusterId = mPosition.mAttributePath->mValue.mClusterId;
auto span = mClusters.GetSpanValidForLifetime();
auto pos = std::find_if(span.begin(), span.end(),
[&clusterId](const ServerClusterEntry & entry) { return entry.clusterId == clusterId; });
if (pos == span.end())
{
return std::nullopt;
}
}
return mPosition.mAttributePath->mValue.mClusterId;
}
mClusterIndex = 0;
}
else
{
mClusterIndex++;
}
VerifyOrReturnValue(mPosition.mAttributePath->mValue.HasWildcardClusterId(), std::nullopt);
VerifyOrReturnValue(mClusterIndex < mClusters.size(), std::nullopt);
return mClusters[mClusterIndex].clusterId;
}
std::optional<EndpointId> AttributePathExpandIterator::NextEndpointId()
{
if (mEndpointIndex == kInvalidIndex)
{
// index is missing, have to start a new iteration
mEndpoints = mDataModelProvider->Endpoints();
if (mPosition.mOutputPath.mEndpointId != kInvalidEndpointId)
{
// Position on the correct endpoint if we have a start point
mEndpointIndex = 0;
while ((mEndpointIndex < mEndpoints.size()) && (mEndpoints[mEndpointIndex].id != mPosition.mOutputPath.mEndpointId))
{
mEndpointIndex++;
}
}
}
if (mPosition.mOutputPath.mEndpointId == kInvalidEndpointId)
{
if (!mPosition.mAttributePath->mValue.HasWildcardEndpointId())
{
return mPosition.mAttributePath->mValue.mEndpointId;
}
// start from the beginning
mEndpointIndex = 0;
}
else
{
// Expand endpoints only if it is a wildcard on the endpoint specifically.
VerifyOrReturnValue(mPosition.mAttributePath->mValue.HasWildcardEndpointId(), std::nullopt);
mEndpointIndex++;
}
VerifyOrReturnValue(mEndpointIndex < mEndpoints.size(), std::nullopt);
return mEndpoints[mEndpointIndex].id;
}
} // namespace app
} // namespace chip