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BridgedDevice.h
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/*
*
* Copyright (c) 2024 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <app/util/attribute-storage.h>
#include <string>
class BridgedDevice
{
public:
/// Defines all attributes that we keep track of for a bridged device
struct BridgedAttributes
{
std::string uniqueId;
std::string vendorName;
uint16_t vendorId = 0;
std::string productName;
uint16_t productId = 0;
std::string nodeLabel;
uint16_t hardwareVersion = 0;
std::string hardwareVersionString;
uint32_t softwareVersion = 0;
std::string softwareVersionString;
};
BridgedDevice(chip::NodeId nodeId);
virtual ~BridgedDevice() = default;
[[nodiscard]] bool IsReachable() const { return mReachable; }
void SetReachable(bool reachable);
void LogActiveChangeEvent(uint32_t promisedActiveDurationMs);
[[nodiscard]] bool IsIcd() const { return mIsIcd; }
void SetIcd(bool icd) { mIsIcd = icd; }
inline void SetEndpointId(chip::EndpointId id) { mEndpointId = id; };
inline chip::EndpointId GetEndpointId() { return mEndpointId; };
inline chip::NodeId GetNodeId() { return mNodeId; };
inline void SetParentEndpointId(chip::EndpointId id) { mParentEndpointId = id; };
inline chip::EndpointId GetParentEndpointId() { return mParentEndpointId; };
[[nodiscard]] const BridgedAttributes & GetBridgedAttributes() const { return mAttributes; }
void SetBridgedAttributes(const BridgedAttributes & value) { mAttributes = value; }
/// Convenience method to set just the unique id of a bridged device as it
/// is one of the few attributes that is not always bulk-set
void SetUniqueId(const std::string & value) { mAttributes.uniqueId = value; }
protected:
bool mReachable = false;
bool mIsIcd = false;
chip::NodeId mNodeId = 0;
chip::EndpointId mEndpointId = 0;
chip::EndpointId mParentEndpointId = 0;
BridgedAttributes mAttributes;
};