|
| 1 | +/* |
| 2 | + * |
| 3 | + * Copyright (c) 2022 Project CHIP Authors |
| 4 | + * |
| 5 | + * Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | + * you may not use this file except in compliance with the License. |
| 7 | + * You may obtain a copy of the License at |
| 8 | + * |
| 9 | + * http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | + * |
| 11 | + * Unless required by applicable law or agreed to in writing, software |
| 12 | + * distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | + * See the License for the specific language governing permissions and |
| 15 | + * limitations under the License. |
| 16 | + */ |
| 17 | + |
| 18 | +#include <ShellCommands.h> |
| 19 | + |
| 20 | +namespace chip { |
| 21 | +namespace Shell { |
| 22 | + |
| 23 | +Shell::Engine OnOffCommands::sSubShell; |
| 24 | +void OnOffCommands::Register() |
| 25 | +{ |
| 26 | + static const shell_command_t subCommands[] = { { &OnLightHandler, "on", "Usage: OnOff on endpoint-id" }, |
| 27 | + { &OffLightHandler, "off", "Usage: OnOff off endpoint-id" }, |
| 28 | + { &ToggleLightHandler, "toggle", "Usage: OnOff toggle endpoint-id" } }; |
| 29 | + sSubShell.RegisterCommands(subCommands, ArraySize(subCommands)); |
| 30 | + |
| 31 | + // Register the root `OnOff` command in the top-level shell. |
| 32 | + static const shell_command_t onOffCommand = { &OnOffHandler, "OnOff", "OnOff commands" }; |
| 33 | + |
| 34 | + Engine::Root().RegisterCommands(&onOffCommand, 1); |
| 35 | +} |
| 36 | + |
| 37 | +Callback::Callback<OnDeviceConnected> CASECommands::sOnConnectedCallback(CASECommands::OnConnected, nullptr); |
| 38 | +Callback::Callback<OnDeviceConnectionFailure> CASECommands::sOnConnectionFailureCallback(CASECommands::OnConnectionFailure, |
| 39 | + nullptr); |
| 40 | +Shell::Engine CASECommands::sSubShell; |
| 41 | +void CASECommands::Register() |
| 42 | +{ |
| 43 | + static const shell_command_t subCommands[] = { |
| 44 | + { &ConnectToNodeHandler, "connect", "Establish CASESession to a node, Usage: case connect <fabric-index> <node-id>" }, |
| 45 | + }; |
| 46 | + sSubShell.RegisterCommands(subCommands, ArraySize(subCommands)); |
| 47 | + |
| 48 | + static const shell_command_t CASECommand = { &CASEHandler, "case", "Case Commands" }; |
| 49 | + Engine::Root().RegisterCommands(&CASECommand, 1); |
| 50 | +} |
| 51 | +} // namespace Shell |
| 52 | +} // namespace chip |
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