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generic.h
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#include <stdio.h>
#include <stdlib.h>
typedef struct Node
{
void *data;
struct Node *next;
} Node;
typedef struct Generic_LinkedList
{
Node *head;
Node *tail;
int size;
} Generic_LinkedList;
typedef struct Generic_Stack
{
Node *top;
int size;
} Generic_Stack;
typedef struct Generic_Queue
{
Node *front;
Node *rear;
int size;
} Generic_Queue;
void copyData(void *Source, void *Destination, int DataSize)
{
char *p = (char *)Source;
char *q = (char *)Destination;
for (int i = 0; i < DataSize; i++)
{
*q = *p;
p++;
q++;
}
}
Node *Create_GNode(void *data, int DataSize)
{
Node *newNode;
newNode = (Node *)malloc(sizeof(Node));
// if (newNode == NULL)
// {
// perror("Memory Full\n");
// return NULL;
// }
newNode->data = malloc(DataSize);
copyData(data, newNode->data, DataSize);
newNode->next = NULL;
return newNode;
}
void GLL_init(Generic_LinkedList *list)
{
list->head = NULL;
list->tail = NULL;
list->size = 0;
}
void GLL_AddatHead(Generic_LinkedList *list, void *data, int DataSize)
{
Node *newNode = Create_GNode(data, DataSize);
list->size++;
newNode->next = list->head;
if (list->tail == NULL)
list->tail = newNode;
list->head = newNode;
}
void GLL_AddatTail(Generic_LinkedList *List, void *data, int DataSize)
{
Node *newNode = Create_GNode(data, DataSize);
List->size++;
newNode->next = NULL;
if (List->head == NULL)
{
List->head = newNode;
List->tail = newNode;
return;
}
List->tail->next = newNode;
List->tail = newNode;
}
void GLL_Display(Generic_LinkedList *List, void (*DisplayDatatype)(void *))
{
if (List->head == NULL)
{
printf("The Generic_LinkedList is Empty\n");
return;
}
Node *curr = List->head;
while (curr)
{
DisplayDatatype(curr->data);
printf(" --> ");
curr = curr->next;
}
printf("\n");
}
void DisplayINT(void *data)
{
int *a = (int *)data;
printf("%d", *a);
}
void *GLL_DeleteAtHead(Generic_LinkedList *List)
{
if (List->head == NULL)
{
printf("The Generic_LinkedList is already Empty and NULL is returned\n");
return NULL;
}
else
{
Node *curr = List->head;
List->head = List->head->next;
if (List->head == NULL)
{
List->tail = NULL;
}
void *ele = curr->data;
free(curr);
List->size--;
return ele;
}
}
void *GLL_DeleteAtTail(Generic_LinkedList *List)
{
if (List->head == NULL)
{
printf("The Generic_LinkedList is already Empty and NULL is returned \n");
return NULL;
}
else
{
Node *curr = List->head;
Node *prev = NULL;
if (List->head == List->tail)
{
void *ele = curr->data;
free(curr);
List->head = NULL;
List->tail = NULL;
List->size--;
return ele;
}
while (curr->next)
{
prev = curr;
curr = curr->next;
}
prev->next = NULL;
List->tail = prev;
void *ele = curr->data;
free(curr);
List->size--;
return ele;
}
}
void GLL_DeleteList(Generic_LinkedList *List)
{
Node *curr = List->head;
Node *temp;
while (curr)
{
temp = curr;
curr = curr->next;
free(temp->data);
free(temp);
}
List->head = NULL;
List->tail = NULL;
List->size = 0;
printf("The Generic_LinkedList is Deleted\n");
}
int GLL_Length(Generic_LinkedList *List)
{
return List->size;
}
void Gstack_init(Generic_Stack *stack)
{
stack->top = NULL;
stack->size = 0;
}
int isEmpty_Gstack(Generic_Stack *S)
{
if (S->top == NULL && S->size == 0)
return 1;
else
return 0;
}
void push_Gstack(Generic_Stack *stack, void *data, int DataSize)
{
Node *temp = Create_GNode(data, DataSize);
temp->next = stack->top;
stack->top = temp;
stack->size++;
}
void *pop_Gstack(Generic_Stack *stack)
{
if (isEmpty_Gstack(stack))
{
printf("Generic Stack is Empty, NULL is returned \n");
return NULL;
}
Node *curr = stack->top;
void *D = curr->data;
stack->top = stack->top->next;
free(curr);
stack->size--;
return D;
}
void *peek_Gstack(Generic_Stack *stack)
{
return stack->top->data;
}
void Display_Gstack(Generic_Stack *stack, void (*DisplayDatatype)(void *))
{
if (isEmpty_Gstack(stack))
{
printf("Generic Stack is Empty\n");
return;
}
Node *curr = stack->top;
while (curr)
{
DisplayDatatype(curr->data);
printf("\n");
curr = curr->next;
}
printf("\n");
}
int Size_Gstack(Generic_Stack *S)
{
return S->size;
}
void Delete_Gstack(Generic_Stack *S)
{
Node *curr = S->top;
Node *temp;
while (curr)
{
temp = curr;
curr = curr->next;
free(temp->data);
free(temp);
}
S->top = NULL;
S->size = 0;
printf("The Generic_Stack is Deleted\n");
}
void GQueue_init(Generic_Queue *queue)
{
queue->rear = NULL;
queue->front = NULL;
queue->size = 0;
}
void Enqueue_Gqueue(Generic_Queue *queue, void *data, int DataSize)
{
Node *newNode = Create_GNode(data, DataSize);
if (queue->rear == NULL && queue->front == NULL)
{
queue->rear = queue->front = newNode;
}
else
{
newNode->next = NULL;
queue->rear->next = newNode;
queue->rear =newNode;
}
queue->size++;
}
void *Dequeue_Gqueue(Generic_Queue *queue)
{
if (queue->front == NULL)
{
printf("The Generic Queue is Empty and NULL is returned\n ");
return NULL;
}
void *D;
Node *curr = queue->front;
D = curr->data;
if (queue->front == queue->rear)
{
queue->front = queue->rear = NULL;
free(curr);
queue->size--;
return D;
}
queue->front = queue->front->next;
free(curr);
queue->size--;
return D;
}
void *GetFront_Gqueue(Generic_Queue *queue)
{
return queue->front->data;
}
void *GetRear_Gqueue(Generic_Queue *queue)
{
return queue->rear->data;
}
int Size_Gqueue(Generic_Queue *queue)
{
return queue->size;
}
void Display_Gqueue(Generic_Queue *queue, void (*DisplayDatatype)(void *))
{
if (queue->front == NULL)
{
printf("The Generic Queue is Empty\n");
return;
}
Node *curr = queue->front;
while (curr)
{
DisplayDatatype(curr->data);
printf("\n");
curr = curr->next;
}
printf("\n");
}
int IsEmpty_GQueue(Generic_Queue *queue)
{
if (queue->front == NULL && queue->rear == NULL)
return 1;
else
return 0;
}
void Delete_GQueue(Generic_Queue *queue)
{
Node *curr = queue->front;
Node *temp;
while (curr)
{
temp = curr;
curr = curr->next;
free(temp->data);
free(temp);
}
queue->front = NULL;
queue->rear = NULL;
queue->size = 0;
printf("The Generic_Queue is Deleted\n");
}