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Remove spammy debug log
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renderdoc/driver/d3d12/d3d12_device.cpp

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@@ -2429,7 +2429,6 @@ HRESULT WrappedID3D12Device::Present(ID3D12GraphicsCommandList *pOverlayCommandL
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{
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const UINT64 waitCounter = m_CurOverlay - MaxOverlayInFlight;
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UINT64 counter = m_OverlayFence->GetCompletedValue();
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RDCLOG("we are %llu behind", m_CurOverlay - counter);
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if(counter < waitCounter)
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{
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m_OverlayFence->SetEventOnCompletion(waitCounter, m_OverlaySyncHandle);

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