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OnionMap

This code was written for the research on the routing algorithms in 3D sensor networks. You can read my paper "OnionMap: A Scalable Geometric Addressing and Routing Scheme for 3D Sensor Networks" to get a better understanding of the OnionMap routing algorithm.

Compiling Environment

Visual Studio 2010 or above

Contents

This code implemented the landmark triangulation, Euclidean Ricci Flow method and the Uniform Sphere Mapping.

Code Statistics

Project Language Files Total Lines Code Lines Commented Lines Empty Lines Code Ratio %
BoundaryTriangulation C++ 7 14325 11564 1162 1599 80

Remark

  • Generally, the code would work just fine except for some special tricky cases.
  • I put the code here just for sharing. However, I would no longer maintain this code.
  • If you are really interested in how this code works, please drop me an Email.