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btreepathsum.c
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/* Copyright © 2021-2023 Chee Bin HOH. All rights reserved.
*
* Find out if there exists a path from root to a leaf that its sum of values of
* all nodes equal to the target.
*/
#include "btree.h"
#include <stdio.h>
#include <stdlib.h>
/* This is internal recursive method that we sum up all value until leaf and
* then compare the sum value to target sum and return 0 (false) or 1 (true)
* that the sum value is equal to target value.
*
* we only call btreePathSumInternal on a right branch if left branch does not
* result in 1.
*/
int btreePathSumInternal(struct TreeNode *root, int sum, int targetSum) {
int ret = 0;
if (NULL == root)
return 0; // when tree is empty, there is no path, a path must be at least a
// node in minimum
sum += root->val;
if (NULL != root->left)
ret = btreePathSumInternal(root->left, sum, targetSum);
if (0 == ret) {
if (NULL != root->right)
ret = btreePathSumInternal(root->right, sum, targetSum);
else
ret = sum == targetSum;
}
return ret;
}
/* This is API facing method to check if there is a path of sum of value of
* nodes that matches the target value.
*/
int btreePathSum(struct TreeNode *root, int targetSum) {
int sum = 0;
return btreePathSumInternal(root, sum, targetSum);
}
int main(int argc, char *argv[]) {
struct TreeNode *root = NULL;
struct TreeNode *other = NULL;
root = malloc(sizeof(struct TreeNode));
root->val = 0;
root->left = NULL;
root->right = NULL;
other = malloc(sizeof(struct TreeNode));
other->val = 1;
other->left = NULL;
other->right = NULL;
root->left = other;
other = malloc(sizeof(struct TreeNode));
other->val = 3;
other->left = NULL;
other->right = NULL;
root->left->left = other;
other = malloc(sizeof(struct TreeNode));
other->val = 4;
other->left = NULL;
other->right = NULL;
root->left->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 2;
other->left = NULL;
other->right = NULL;
root->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 5;
other->left = NULL;
other->right = NULL;
root->right->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 6;
other->left = NULL;
other->right = NULL;
root->right->right->left = other;
other = malloc(sizeof(struct TreeNode));
other->val = 7;
other->left = NULL;
other->right = NULL;
root->right->right->left->right = other;
other = malloc(sizeof(struct TreeNode));
other->val = 8;
other->left = NULL;
other->right = NULL;
root->right->right->right = other;
printf("The tree topology:\n");
printf("\n");
printTreeNodeInTreeTopology(root);
printf("\n");
printf("target sum (15) is %d\n", btreePathSum(root, 15));
printf("target sum (6) is %d\n", btreePathSum(root, 6));
printf("target sum (5) is %d\n", btreePathSum(root, 5));
printf("target sum (7) is %d\n", btreePathSum(root, 7));
printf("\n");
printf("\n");
// I do not care about freeing malloced memory, OS will take care of freeing
// heap that is part of process for this one off program.
return 0;
}