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Weird Texts on Screen #252
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Looks like something from SAMP itself or other mods (like display area names around radar). Clearly intentional texts, not some random data from memory. Test sources act as examples for each opcode as way to debug on user's side. These can not be executed without compiling them first. |
Yeah, display area, FPS and stream usage things are my mods. I mention this, this from CLEO RC1, Beta 1 works fine: |
show cleo.log |
compass.cs? can you share this and other cleo scripts? one of them must have this code for on-screen coords |
Would be easier if you find the exact script causing it. |
Looks like some debug text. I would say from ambient sounds mod. Coords, area name and some ambient params? |
Yeah, i just tested the mods one by one and it causes by SAAS (San Andreas Ambient Sounds) mod. I didn't uploaded this mod to .zip file because it's heavy (300mb). @MiranDMC @x87 |
Your cleo log says it is not RC1 version. It does not list loaded ASI plugins, so it has to be older version. If it is SAAS caused try rename it to *.cs4 |
I firstly tried RC1, when i see the issue, installed latest CI build so test if its fixed on latest commits but still same, maybe thats why not saying the version on .log file. Renaming it to .cs4 fixed the issue, but yeah, it's definitely something wrong between RC1 and SAAS. @MiranDMC Mod Link: https://www.mixmods.com.br/2018/07/saas-san-andreas-ambient-sounds/ |
Can you upload cs only? |
Sure, here. Edit: just realized that this mod also needs NewOpcodes. |
I guess it parses the input file in some way expecting old undefined behaviors from opcodes, which were fixed in CLEO5 but are still supported in legacy mode. In new mode data is probably not processed and Junior displays debug message with coords not covered by ambient sounds. |
no idea what triggers it yet |
list of changes between beta.1 and rc.1 |
I guess it's ini parsing 3203afc |
if |
Yes, as it is meant to be. Target value should be not changed, unless ReadInt succeed and returned condition result true. |
@MiranDMC please write a doc that describes all places where the behavior was changed and CS4 mode can help. We throw in too much into "just rename to .cs4" and it's hard to track all cases. Something like: opcode xxxx opcode YYYY etc This doc may help to triage the issues and for script authors to focus on specific problems |
There is some weird texts on screen (i think it shows coordinats and it says ini file loaded on game opening screen), this happened after new RC release. I tried to delete cleo_tests folder (why this even exists on release package, is it related to debugging/development things?) and disabled logging on debug plugin .ini on plugins folder and still exists, it's annoying.
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