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fix.
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source/slang/hlsl.meta.slang

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@@ -363,7 +363,6 @@ __generic<T, let N:int>
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vector<T,N+1> __makeVector(vector<T,N> vec, T scalar);
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//@public:
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/// @internal
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/// A parameterized type that represents all flavors of texture types supported by the Slang language.
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/// Please note that this type is not intended to be used directly in user code, and not all combinations
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/// of the generic arguments are valid.
@@ -395,7 +394,7 @@ vector<T,N+1> __makeVector(vector<T,N> vec, T scalar);
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/// |1 |`"rgba32f"` | 4 channel 32-bit floating point texture |
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/// |2 |`"rgba16f"` | 4 channel 16-bit floating point texture |
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/// |3 |`"rg32f"` | 2 channel 32-bit floating point texture |
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/// |4 |`"rg16f"` | 2 channel 16-bit floating point texture |
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/// |4 |`"rg16f"` | 2 channel 16-bit floating point texture |
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/// |5 |`"r11f_g11f_b10f"` | 3 channel 11/11/10-bit floating point texture |
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/// |6 |`"r32f"` | 1 channel 32-bit floating point texture |
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/// |7 |`"r16f"` | 1 channel 16-bit floating point texture |
@@ -433,6 +432,7 @@ vector<T,N+1> __makeVector(vector<T,N> vec, T scalar);
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/// |39 |`"r8ui"` | 1 channel 8-bit unsigned integer texture |
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/// |40 |`"r64ui"` | 1 channel 64-bit unsigned integer texture |
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/// |41 |`"r64i"` | 1 channel 64-bit signed integer texture |
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/// @internal
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__magic_type(TextureType)
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__intrinsic_type($(kIROp_TextureType))
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struct _Texture<T, Shape: __ITextureShape, let isArray:int, let isMS:int, let sampleCount:int, let access:int, let isShadow:int, let isCombined:int, let format:int>

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