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Remove unused package in primary benchmark script (shader-slang#5014)
Also fixes the self-hosted machine that is used for benchmarking, so that variance of timings can be reduced.
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.github/workflows/push-benchmark-results.yml

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@@ -14,7 +14,7 @@ concurrency:
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jobs:
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build:
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runs-on: [Windows, self-hosted]
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runs-on: [Windows, benchmark, self-hosted]
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steps:
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- uses: actions/checkout@v3
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with:

tools/benchmark/compile.py

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@@ -3,7 +3,6 @@
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import glob
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import subprocess
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import argparse
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import halo
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import sys
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import prettytable
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import json

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