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Blender 3.4 Breaks Baking Car Steering and Wheel Rotation #93
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i have this problem too ive tried everything i found and none of them work |
im having the same problem, is there any solution ? |
Exact same issue here, I've verified downgrading to Blender 3.3.2 the baking works again, but as of Blender 3.4 and 3.4.1 it no longer works. |
Experiencing the same thing. The Blender Console reads "Info: Nothing to bake", and any keyframes for the "Follow Path" Constraint get deleted. |
So good to hear it's not just me. Working on a car animation and steering and wheel rotation aren't baking. I am having the same issue as @jonareno with it deleting my follow path keyframes. Hope it gets updated for 3.4 soon. |
Thank you for your report.
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How far away is your problem with rig a car 3.4 going to be solved? Both bake windows won't work. |
@spoonless Any updates on the fix? Urgently need it 😂 |
Hi, you can bake your animation in blender 3.3 or 3.2, then save as a different blend file, after that go back to your 3.4 file and append the action, select your car rig, in action editor, choose the action you just imported, then you are good to go. |
My entire day was fucked off because of this error |
I am also experiencing this issue in Blender 3.6. The F-Curve for the Offset Factor of the Follow Path Constraint is being deleted and neither baking the steering nor the wheel rotation is working. |
When using Blender 3.4, baking car steering or wheel rotation does not bake. Attempting to bake causes all keyframes of the rig to be deleted.
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