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Blender 3.4 Breaks Baking Car Steering and Wheel Rotation #93

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Nick8712 opened this issue Dec 9, 2022 · 11 comments · May be fixed by #96
Open

Blender 3.4 Breaks Baking Car Steering and Wheel Rotation #93

Nick8712 opened this issue Dec 9, 2022 · 11 comments · May be fixed by #96
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@Nick8712
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Nick8712 commented Dec 9, 2022

When using Blender 3.4, baking car steering or wheel rotation does not bake. Attempting to bake causes all keyframes of the rig to be deleted.

@Idiot1550
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i have this problem too ive tried everything i found and none of them work

@Mkumar281
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im having the same problem, is there any solution ?

@Time-II
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Time-II commented Dec 26, 2022

Exact same issue here, I've verified downgrading to Blender 3.3.2 the baking works again, but as of Blender 3.4 and 3.4.1 it no longer works.

@jonareno
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jonareno commented Jan 7, 2023

Experiencing the same thing. The Blender Console reads "Info: Nothing to bake", and any keyframes for the "Follow Path" Constraint get deleted.
Baking in 3.3 is a work around.

@lucvssss
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lucvssss commented Jan 7, 2023

So good to hear it's not just me. Working on a car animation and steering and wheel rotation aren't baking. I am having the same issue as @jonareno with it deleting my follow path keyframes. Hope it gets updated for 3.4 soon.

@spoonless
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spoonless commented Jan 9, 2023

Thank you for your report.
Yes, the baking operators are broken in Blender 3.4 because they are based on the core bake action operator in Blender. This latter has been slightly modified in 3.4 and is not backward compatible.
I will try to make a patch as soon as possible. I have to test thoroughly to be sure the fix will be OK.
In the meantime, a workaround that should work in 3.4 before baking:

  • make sure you are in pose mode
  • ensure that all bone layers are visible in your rig (all the bones of the armature must be displayed)
  • then bake the steering and the wheel rotations

@spoonless spoonless self-assigned this Jan 9, 2023
@spoonless spoonless added the bug label Jan 9, 2023
@spoonless spoonless pinned this issue Jan 10, 2023
@Raa355
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Raa355 commented Jan 11, 2023

How far away is your problem with rig a car 3.4 going to be solved? Both bake windows won't work.

@DanielSarf
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@spoonless Any updates on the fix? Urgently need it 😂

@RolandVyens
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@spoonless Any updates on the fix? Urgently need it 😂

Hi, you can bake your animation in blender 3.3 or 3.2, then save as a different blend file, after that go back to your 3.4 file and append the action, select your car rig, in action editor, choose the action you just imported, then you are good to go.
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@Griperis Griperis linked a pull request Feb 13, 2023 that will close this issue
@thisaranga108
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My entire day was fucked off because of this error

@blastframe
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blastframe commented Sep 4, 2023

I am also experiencing this issue in Blender 3.6. The F-Curve for the Offset Factor of the Follow Path Constraint is being deleted and neither baking the steering nor the wheel rotation is working.

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