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project.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="Nape Samples" package="com.drkibitz.napesamples" version="0.0.4" company="Dr. Kibitz" />
<!-- output -->
<app file="NapeSamples-0.0.4" main="com.drkibitz.napesamples.Main" path="Export" />
<window fps="60" background="#222222"/>
<window width="0" height="0" if="html5" />
<!-- classpath, haxe libs -->
<source path="Source" />
<haxelib name="openfl" />
<haxelib name="nape" />
<!-- assets -->
<assets path="Assets/images" rename="images" include="*" />
<icon path="Assets/images/drkibitz48.png" />
<!-- optimize output -->
<haxeflag name="-dce std" />
<haxedef name="NAPE_RELEASE_BUILD"/>
<haxedef name="NAPE_NO_INLINE" if="neko" />
<!--
<haxedef name="BasicSimulation" />
<haxedef name="BodyFromGraphic" />
<haxedef name="Constraints" />
<haxedef name="DestructibleTerrain" />
<haxedef name="FilteringInteractions" />
<haxedef name="FixedDragging" />
<haxedef name="MarioGalaxyGravity" />
<haxedef name="OneWayPlatforms" />
<haxedef name="PerlinSquares" />
<haxedef name="Portals" />
<haxedef name="Preloader" />
<haxedef name="PyramidStressTest" />
<haxedef name="SoftBodies" />
<haxedef name="SpatialQueries" />
<haxedef name="Viewports" />
-->
</project>