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[3151] Update [3148]
Thanks to @evil-at-wow and @Tobschinski
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-2
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scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp

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@@ -88,7 +88,7 @@ struct boss_general_angerforgeAI : public ScriptedAI
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m_uiSunderArmorTimer -= uiDiff;
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// Alarm-Timer
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if (m_creature->GetHealthPercent() < 40.0f)
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if (m_creature->GetHealthPercent() < 30.0f)
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{
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if (m_uiAlarmTimer < uiDiff)
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{

sd2_revision_nr.h

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@@ -1,4 +1,4 @@
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#ifndef __SD2_REVISION_NR_H__
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#define __SD2_REVISION_NR_H__
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#define SD2_REVISION_NR "3150"
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#define SD2_REVISION_NR "3151"
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#endif // __SD2_REVISION_NR_H__

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