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* wgsl: Support interpolation modifiers
* Move struct key decorations to flattened structs.
** This includes interpolation mode decorations, which must be in the flattened struct.
* Emit interpolation attribute.
* Enable tests/render/nointerpolation.hlsl for WGSL, as a result.
This closesshader-slang#5625.
* Add new expected output for 'nointerpolation' test
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