Table of contents 🌄 Why Arch? 📖 Documentation Concepts World Entity Query Archetypes & Chunks Optimizations Query-Techniques Pass on data Batch and Bulk PURE_ECS Multithreading Utilities Component Registration Non-generic API EntityReference CommandBuffer Events Dangerous Extensions 🧩 Extensions Arch.Extended Arch.System Arch.System.SourceGenerator Arch.EventBus Arch.AOT.SourceGenerator Arch.LowLevel Arch.Persistence Arch.Relationships 💡 Examples & Guidelines Arch.Samples Entities in Query Structural changes 🎮 Projects using Arch Skylandkingdoms Cubetory SS14 EquilibriumEngine-CSharp Rougelite-Survivor ✏️ Misc Roadmap FAQ