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Injury

Player can now be injured and receive permanent health loss.

  • Formula for max health loss (m=current max hp, n=damage): ((0.75 + (m/400)) - n / 20), in 5 unit chunks
  • Falls afflict movement impairment.
  • Low health incurs bleeding.
  • 4 new accessories added.
  • 3 new consumables/potions added.
  • Use the Mod Helpers control panel for settings.

http://forums.terraria.org/index.php?threads/lives-injury.52287/