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Hey, I gave the new API a look and yeah sure, it sounds nice and more stability would also be nice. We could definitely try it out and move the URP implementation to the new API once Unity 6 is released. As far as I understand that would mean though that the package would require URP 17 and Unity 6 then, without backwards compatibility. |
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Hi there, awesome work in this project!
Was wondering if there are any plans for this to be factored in to the render graph system for URP 17?
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