piet-hardware
is a strategy for implementing the piet
drawing interface using GPU primitives. The goal is to break down the drawing operations to rendering textured triangles. The resulting buffers are than passed to the GPU backend for rendering.
As piet-hardware
simply implements the high-level strategy, it has no unsafe code. The actual GPU calls are forwarded to an object that implements GpuContext
. This object is intended to be an interface to OpenGL, Vulkan, Metal, or other GPU APIs.
piet-hardware
is free software: you can redistribute it and/or modify it under the terms of
either:
- GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
- Mozilla Public License as published by the Mozilla Foundation, version 2.
- The Patron License for sponsors and contributors, who can ignore the copyleft provisions of the GNU AGPL for this project.
piet-hardware
is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License or the Mozilla Public License for more details.
You should have received a copy of the GNU Lesser General Public License and the Mozilla
Public License along with piet-hardware
. If not, see https://www.gnu.org/licenses/ or
https://www.mozilla.org/en-US/MPL/2.0/.