-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathdocumentation
63 lines (37 loc) · 1.65 KB
/
documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
# main design and tuning (design)
'.yft' files in 'vehicle/stream/assets/assets'
-> vehicles object base data
'.ytd' files in 'vehicle/stream/assets/assets'
-> texture base data
'.yft' files in 'vehicle/stream/assets/mods'
-> extended tuning stuff for this vehicle (liveries, spoilers, ...)
# audio files
'.awc' files in 'vehicle/stream/audio/sfx'
-> ? [meta mentioned as the folder]
'_awp.dat10' files in 'vehicle/stream/audio'
-> ? [meta mentioned grouped as the three audio file types (see below)]
'_sounds.dat54' files in 'vehicle/stream/audio'
-> ? [meta mentioned grouped as the three audio file types (see below)]
'_game.dat151' files in 'vehicle/stream/audio'
-> ? [meta mentioned grouped as the three audio file types(see below)]
difference of'.datxx', '.datxx.rel' & '.datxx.nametable'
-> ?
# meta files
'carcols.meta' in 'vehicle/stream/'
-> collision behavior of the vehicle
'carvariations.meta' in 'vehicle/stream/'
-> ?
'handling.meta' in 'vehicle/stream/'
-> handling behavior of the vehicle
-> more specific reference: https://forums.gta5-mods.com/topic/3842/tutorial-handling-meta
'vehicleweapons.meta' in 'vehicle/stream/'
-> weapons on the vehicle
'vehicles.meta' in 'vehicle/stream/'
-> basic definition of the vehicle (namings/hashes all over other files, ...)
-> more specific reference: https://forums.gta5-mods.com/topic/3850/tutorial-vehicles-meta
'vehiclelayouts.meta' in 'vehicle/stream/'
-> ?
'caraddoncontentunlocks.meta' in 'vehicle/stream/'
-> ?
'dlctext.meta' in 'vehicle/stream/'
-> ? [only '.meta' not mentioned in 'stream.cfg', seems to be the same over every (vehicle?) resource you add (maybe definition of resource type?)]