Licenses / virtual items / BOM #4490
-
Hi, let's say I have a BOM with a part called "license". It's a license we have to buy after producing the BOM. Now I want to issue a Build Order, but of course, the license part is out of stock. What is the intended way to build such a product? I would have guessed, that making the "license part" a "virtual" part, and then let stock become negative, would be a great solution. Or does anybody else know how to handle this properly? |
Beta Was this translation helpful? Give feedback.
Replies: 3 comments 2 replies
-
You can not allocate something that is not existing, I think implementing something like this would mostly lead to confusion. |
Beta Was this translation helpful? Give feedback.
-
@winzkigermany sounds like an interesting problem - if you do come up with a clean way of making it work with InvenTree please let us know |
Beta Was this translation helpful? Give feedback.
-
To close this discussion, here are my solutions. Works for me. In my BOM, I set the "consumable" flag on any "license part". I also use a part "production cost" as a consumable in a BOM. |
Beta Was this translation helpful? Give feedback.
To close this discussion, here are my solutions. Works for me.
In my BOM, I set the "consumable" flag on any "license part".
This gives me a complete BOM price calculation, including a price for the "license part".
And when creating a build order, consumables always allocate just fine, even if they're not in stock, so the production can begin. Yay!
I also use a part "production cost" as a consumable in a BOM.
What I get from this, is the real cost of material and manufacturing, that goes into a part's BOM.
For this, I would have thought of "production cost" to be a "virtual part", and I activate "internal pricing", to let it have a price in the BOM.