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import static uuspaceagent .TestUtils .loadSE ;
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/**
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- * For trying out grinding directly using primitives from SE.
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+ * For trying to open a door directly using primitives from SE.
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*/
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public class Coba_DoorInteract {
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@ Test
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public void test () throws InterruptedException {
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- var state = loadSE ("islanddswithdoors" ).snd ;
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+ //var state = loadSE("islanddswithdoors").snd;
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+ var state = loadSE ("myworld-3 atdoor" ).snd ;
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state .updateState (state .agentId );
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- System .out .println ("** Equiping grinder" );
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- state .env ().equip (new ToolbarLocation (0 ,0 ));
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+ // System.out.println("** Equiping grinder");
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+ // state.env().equip(new ToolbarLocation(0,0));
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state .updateState (state .agentId );
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