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HeartBeat.cs
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using System;
using System.Threading;
using Microsoft.SPOT;
namespace MicroHeartBeat
{
public delegate void HeartBeatEventHandler(object sender, EventArgs e);
public class HeartBeat
{
private Timer _timer;
private int _period;
public event HeartBeatEventHandler OnHeartBeat;
public HeartBeat(int period)
{
_period = period;
}
private void TimerCallback(object state)
{
if (OnHeartBeat != null)
{
OnHeartBeat(this, new EventArgs());
}
}
public void Start()
{
Start(0);
}
public void Start(int delay)
{
if (_timer != null) return;
_timer = new Timer(TimerCallback, null, delay, _period);
}
public void Stop()
{
if (_timer == null) return;
_timer.Dispose();
_timer = null;
}
public bool Toggle()
{
return Toggle(0);
}
public bool Toggle(int delay)
{
bool started;
if (_timer == null)
{
Start(delay);
started = true;
}
else
{
Stop();
started = false;
}
return started;
}
public void Reset()
{
Reset(0);
}
public void Reset(int delay)
{
Stop();
Start(delay);
}
public void ChangePeriod(int newPeriod)
{
_period = newPeriod;
if (_timer != null)
{
Reset();
}
}
}
}