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Copy pathrand_filename.go
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rand_filename.go
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package peanut
import (
"errors"
"os"
"path/filepath"
"strconv"
"sync"
"time"
)
// This is copied from https://golang.org/src/io/ioutil/tempfile.go
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Random number state.
// We generate random temporary file names so that there's a good
// chance the file doesn't exist yet - keeps the number of tries in
// TempFile to a minimum.
var rand uint32
var randmu sync.Mutex
func reseed() uint32 {
return uint32(time.Now().UnixNano() + int64(os.Getpid()))
}
func nextRandom() string {
randmu.Lock()
r := rand
if r == 0 {
r = reseed()
}
r = r*1664525 + 1013904223 // constants from Numerical Recipes
rand = r
randmu.Unlock()
return strconv.Itoa(int(1e9 + r%1e9))[1:]
}
// This began life as os.TempFile, but has been refactored somewhat from the original.
func randomTempFilename(prefix, suffix string) (string, error) {
dir := os.TempDir()
nconflict := 0
for i := 0; i < 10000; i++ {
name := filepath.Join(dir, prefix+nextRandom()+suffix)
_, err := os.Stat(name)
if !os.IsExist(err) {
return name, nil
}
if nconflict++; nconflict > 10 {
randmu.Lock()
rand = reseed()
randmu.Unlock()
}
}
return "", errors.New("Random filename creation failed (too many conflicts)")
}