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SwitchEventHandler.cpp
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/*
*
* Copyright (c) 2022 Project CHIP Authors
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <app-common/zap-generated/attributes/Accessors.h>
#ifdef MATTER_DM_PLUGIN_SWITCH_SERVER
#include <app/clusters/switch-server/switch-server.h>
#include <app/server/Server.h>
#include <platform/PlatformManager.h>
#include "SwitchEventHandler.h"
using namespace chip;
using namespace chip::app;
using namespace chip::app::Clusters;
using namespace chip::app::Clusters::Switch;
using namespace chip::DeviceLayer;
void SwitchEventHandler::OnSwitchLatched(EndpointId endpointId, uint8_t newPosition)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, newPosition=%d", __func__, endpointId, newPosition);
Clusters::SwitchServer::Instance().OnSwitchLatch(endpointId, newPosition);
}
void SwitchEventHandler::OnInitialPress(EndpointId endpointId, uint8_t newPosition)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, newPosition=%d", __func__, endpointId, newPosition);
Clusters::SwitchServer::Instance().OnInitialPress(endpointId, newPosition);
}
void SwitchEventHandler::OnLongPress(EndpointId endpointId, uint8_t newPosition)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, newPosition=%d", __func__, endpointId, newPosition);
Clusters::SwitchServer::Instance().OnLongPress(endpointId, newPosition);
}
void SwitchEventHandler::OnShortRelease(EndpointId endpointId, uint8_t previousPosition)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, previousPosition=%d", __func__, endpointId, previousPosition);
Clusters::SwitchServer::Instance().OnShortRelease(endpointId, previousPosition);
}
void SwitchEventHandler::OnLongRelease(EndpointId endpointId, uint8_t previousPosition)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, previousPosition=%d", __func__, endpointId, previousPosition);
Clusters::SwitchServer::Instance().OnLongRelease(endpointId, previousPosition);
}
void SwitchEventHandler::OnMultiPressOngoing(EndpointId endpointId, uint8_t newPosition, uint8_t count)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, newPosition=%d, count=%d", __func__, endpointId, newPosition, count);
Clusters::SwitchServer::Instance().OnMultiPressOngoing(endpointId, newPosition, count);
}
void SwitchEventHandler::OnMultiPressComplete(EndpointId endpointId, uint8_t previousPosition, uint8_t count)
{
ChipLogDetail(NotSpecified, "%s: endpointId=%d, previousPosition=%d, count=%d", __func__, endpointId, previousPosition, count);
Clusters::SwitchServer::Instance().OnMultiPressComplete(endpointId, previousPosition, count);
}
#endif // MATTER_DM_PLUGIN_SWITCH_SERVER