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4.10.0: Prepare for ashlands; upgrade CVL
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ChebsNecromancy/BasePlugin.cs

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@@ -38,7 +38,7 @@ internal class BasePlugin : BaseUnityPlugin
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private const string ConfigFileName = PluginGuid + ".cfg";
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private static readonly string ConfigFileFullPath = Path.Combine(Paths.ConfigPath, ConfigFileName);
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public readonly System.Version ChebsValheimLibraryVersion = new("2.6.0");
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public readonly System.Version ChebsValheimLibraryVersion = new("2.6.1");
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private readonly Harmony harmony = new(PluginGuid);
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ChebsNecromancy/ChebsNecromancy.csproj

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@@ -40,8 +40,7 @@
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="ChebsValheimLibrary" Version="2.6.0" />
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<PackageReference Include="HarmonyX" Version="2.12.0" />
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<PackageReference Include="ChebsValheimLibrary" Version="2.6.1" />
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<PackageReference Include="JotunnLib" Version="2.19.3" />
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3">
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<PrivateAssets>all</PrivateAssets>

README.md

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Date | Version | Notes
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--- | --- | ---
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25/04/2024 | 4.10.0 | Prepare for ashlands; upgrade CVL
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28/01/2024 | 4.9.1 | Reduce logging in case of missing bone color data
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27/01/2024 | 4.9.0 | Add different healing levels & spells to the priests; fix a bug that erased some default equipment set in Unity
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25/01/2024 | 4.8.0 | Add skeleton priest to heal other minions

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