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I made levels using addLevel() and then immediately destroy()'ed them so that they don't bog down the physics engine. But when I add() the level back, the children don't collide with each other anymore and stuff doesn't work.
The text was updated successfully, but these errors were encountered:
I made levels using
addLevel()
and then immediatelydestroy()
'ed them so that they don't bog down the physics engine. But when Iadd()
the level back, the children don't collide with each other anymore and stuff doesn't work.The text was updated successfully, but these errors were encountered: